-
Magic: The Gathering
Pokemon
Disney Lorcana
One Piece
Flesh and Blood
Star Wars: Unlimited
Riftbound — League of Legends
Gundam Card Game
-
Warhammer 40,000
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Aeldari
- Astra Militarum
- Chaos Daemons
- Chaos Knights
- Chaos Space Marines
- Drukhari
- Genestealer Cults
- Imperial Agents
- Imperial Knights
- Leagues of Votann
- Necrons
- Orks
- Space Marines
- Tau Empire
- Tyranids
Age of Sigmar
- Blades of Khorne
- Cities of Sigmar
- Daughters of Khaine
- Disciples of Tzeentch
- Flesh-Eater Courts
- Fyreslayers
- Gloomspite Gitz
- Hedonites of Slaanesh
- Helsmiths of Hashut
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Maggotkin of Nurgle
- Nighthaunt
- Ogor Mawtribes
- Orruk Warclans
- Ossiarch Bonereapers
- Seraphon
- Skaven
- Slaves to Darkness
- Sons of Behemat
- Soulblight Gravelords
- Stormcast Eternals
- Sylvaneth
Other Games
-
AK Interactive
-
Dice
-
-
-
-
-
-
-
-
-
- Blades of Khorne
- Cities of Sigmar
- Daughters of Khaine
- Disciples of Tzeentch
- Flesh-Eater Courts
- Fyreslayers
- Gloomspite Gitz
- Hedonites of Slaanesh
- Helsmiths of Hashut
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Maggotkin of Nurgle
- Nighthaunt
- Ogor Mawtribes
- Orruk Warclans
- Ossiarch Bonereapers
- Seraphon
- Skaven
- Slaves to Darkness
- Sons of Behemat
- Soulblight Gravelords
- Stormcast Eternals
- Sylvaneth
-
-
-
-
topThere are 165 productsSort
165 of 165 products
-
Master Yi - Wuju Bladesman (Starter) (019/024) - Origins Proving Grounds$17.46Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainCalm;Body TagMaster Yi Card EffectWhile a friendly unit defends alone, it gets +2 Might.
-
Yasuo - Unforgiven (Showcase) (305/298) - Origins Foil$107.83Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainCalm;Chaos TagYasuo Card Effect2, Exhaust: Move a friendly unit to or from your base.
-
Sett - Brawler (Alternate Art) (164a/298) - Origins Foil$13.56Card TypeChampion Unit Energy Cost5 Power Cost1 Might4 DomainBody TagIonia;Sett Card EffectWhen I'm played and when I conquer, buff me. (If I don't have a buff,...
-
Deadbloom Predator (161/298) - Origins Foil$4.27Card TypeUnit Energy Cost8 Power Cost2 Might8 DomainBody TagShadow Isles Card EffectDEFLECT (Opponents must play rune to choose me with a spell or effect.) You ...
-
Showstopper (270/298) - Origins Foil$8.84Card TypeSignature Spell Energy Cost1 Power Cost1 Might0 DomainBody TagSett Card EffectBuff a friendly unit in your base, then move it to a battlefield. (If it ...
-
Rift Herald (179/219) - Unleashed Foil$2.80Card TypeUnit Energy Cost8 Power Cost1 Might7 DomainOrder TagThe Void Card EffectWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You ma...
-
Kha'Zix - Mutating Horror (Alternate Art) (143a/219) - Unleashed Foil$7.34Card TypeUnit Energy Cost4 Power Cost1 Might4 DomainChaos TagThe Void;Kha'Zix Card Effect[AMBUSH] When I attack or defend, if an enemy unit is alone here, give...
-
Downwell (147/221) - Spiritforged Foil$7.30Card TypeSpell Energy Cost8 Power Cost2 DomainChaos Card EffectReturn all units and gear to their owners' hands. Flavor TextSunk costs have a very painful ...
-
Moonfall (198/219) - Unleashed Foil$11.13Card TypeSignature Spell Energy Cost3 Power Cost1 DomainMind;Chaos TagDiana Card EffectACTION (Play on your turn or in showdowns.) Choose a battlefield where y...
-
Sneaky Deckhand (176/298) - Origins Foil$0.88Card TypeUnit Energy Cost3 Power Cost0 Might2 DomainChaos TagBilgewater;Pirate Card EffectYou may play me to an open battlefield. Flavor Text"I like to th...
-
Ezreal - Prodigy (149/221) - Spiritforged Foil$8.92Card EffectWhen you play me, discard 1, then draw 2. Optional additional costs you pay cost 1 or 1 Rune less.
-
Rumble - Scrapper (Alternate Art) (089a/221) - Spiritforged Foil$2.02Energy Cost5 Power Cost1 Might4 Card EffectYour Mechs have +1 Might (including me). When I hold, play a 3 Might Mech unit token to your base. Flavor Text"...
-
Jax - Unrelenting (119/221) - Spiritforged Foil$0.64Card Effect[WEAPONMASTER] (When you play me, you may [Equip] one of your Equipment to me for 1 Rune less, even if it's already attached.) When you attach an Equ...
-
Relentless Pursuit (184/221) - Spiritforged Foil$1.08Card TypeSignature Spell Energy Cost2 Power Cost1 Might0 DomainFury;Body TagLucian Card Effect[ACTION] (Play on your turn or in showdowns.) Move a friendly unit...
-
Renata Glasc - Mastermind (088/221) - Spiritforged Foil$0.86Card TypeChampion Unit Energy Cost5 Might4 DomainMind TagZaun;Renata Glasc Card Effect1, Mind: Draw 1. 1,4 Mind, Exhaust: Score 1 point. Use my abilities only...
-
Lux - Crownguard (014/024) - Origins Proving Grounds$3.31Card TypeChampion Unit Energy Cost4 Power Cost0 Might2 DomainOrder TagLux;Demacia Card EffectExhaust: REACTION - ADD 2. Use only to play spells. (Abilities tha...
-
Lux - Lady of Luminosity (Starter) (021/024) - Origins Proving Grounds$5.05Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainMind;Order TagLux Card EffectWhen you play a spell that costs 5 or more, draw a 1.
-
Recruit (271) // Buff (271/298) - Origins$0.26Card TypeUnit Token Energy Cost0 Power Cost0 Might1 DomainNone TagRecruit Flavor TextTo strike against any of us is to strike against all of us!
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'