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topThere are 174 productsSort
174 of 174 products
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Call to Glory (207/298) - Origins$0.26Card TypeSpell Energy Cost3 Power Cost0 Might0 DomainOrder Card EffectREACTION (Play any time, even before spells and abilities resolve.) As you play this, you m...
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Stalwart Poro (052/298) - Origins$0.26Card TypeUnit Energy Cost2 Power Cost0 Might2 DomainCalm TagPoro Card EffectSHIELD (+1 Might while I'm a defender.) Flavor TextIt suits him.
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Fight or Flight (168/298) - Origins$0.26Card TypeSpell Energy Cost2 Power Cost0 Might0 DomainChaos Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in sho...
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Fizz - Trickster (140/221) - Spiritforged Foil$7.10Card TypeChampion Unit Energy Cost3 Power Cost1 Might3 DomainChaos TagBilgewater;Yordle Card EffectWhen you play me, you may play a spell from your trash with E...
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Zhonya's Hourglass (077/298) - Origins Foil$15.92Card TypeGear Energy Cost2 Power Cost0 Might0 DomainCalm Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.) The next time a friendly unit would d...
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Moonfall (198/219) - Unleashed Foil$13.39Card TypeSignature Spell Energy Cost3 Power Cost1 DomainMind;Chaos TagDiana Card EffectACTION (Play on your turn or in showdowns.) Choose a battlefield where y...
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Annie - Stubborn (010/024) - Origins Proving Grounds$3.99Card TypeChampion Unit Energy Cost4 Power Cost1 Might3 DomainChaos TagAnnie;Noxus Card EffectWhen you play me, return a spell from your trash to your hand. ...
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Soaring Scout (216/298) - Origins$0.26Card TypeUnit Energy Cost2 Power Cost0 Might1 DomainOrder TagBird;Freljord Card EffectDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) ...
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Reaver's Row (285/298) - Origins$0.47Card TypeBattlefield Energy Cost0 Power Cost0 Might0 DomainNone Card EffectWhen you defend here, you may move a friendly unit here to base.
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Monastery of Hirana (282/298) - Origins$0.47Card TypeBattlefield Energy Cost0 Power Cost0 Might0 DomainNone Card EffectWhen you conquer here, you may spend a buff to draw 1.
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Cleave (004/298) - Origins$0.26Card TypeSpell Energy Cost1 Power Cost0 Might0 DomainFury Card EffectACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while...
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Consult the Past (083/298) - Origins$0.26Card TypeSpell Energy Cost4 Power Cost0 Might0 DomainMind Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.) REACTION (Play any time, even before...
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Void Assault (202/219) - Unleashed Foil$6.63Card TypeSignature Spell Energy Cost2 Power Cost1 Might0 DomainBody;Chaos TagKha'Zix Card EffectMove a friendly unit, then move an enemy unit. (If they both mov...
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Whiteflame Protector (082/298) - Origins Foil$3.27Card TypeUnit Energy Cost8 Power Cost2 Might8 DomainCalm TagDragon;Mount Targon Card EffectWhen you play me, give a unit +8 Might this turn. Flavor TextA ...
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Hwei - Brooding Painter (080/219) - Unleashed Foil$3.20Card TypeChampion Unit Energy Cost5 Power Cost1 Might5 DomainMind TagIonia;Hwei Card EffectWhen I move, draw 1, then discard 1. Then, do the following based on ...
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Baited Hook (242/298) - Origins Foil$40.68Card TypeGear Energy Cost3 Power Cost0 Might0 DomainOrder Card Effect1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may pl...
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Zenith Blade (262/298) - Origins Foil$5.33Card TypeSignature Spell Energy Cost3 Power Cost2 Might0 DomainCalm;Order TagLeona Card EffectACTION (Play on your turn or in showdowns.) Stun an enemy at a bat...
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Fury Rune (007b/298) - Riftbound Organized Play Promotional Cards Foil$3.15Card TypeRune Energy Cost0 Power Cost0 Might0 DomainFury
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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