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topThere are 188 productsSort
188 of 188 products
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Arena Bar (124/298) - Origins$0.26Card TypeGear Energy Cost3 Power Cost0 Might0 DomainBody Card EffectExhaust: Buff an exhausted friendly unit. (If it doesn't have a buff, it gets a +1 Might buff...
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Forge of the Future (212/298) - Origins$0.26Card TypeGear Energy Cost2 Power Cost0 Might0 DomainOrder Card EffectWhen you play this, play a 1 Might Recruit unit token at your base. Kill this: Recycle up to...
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Faithful Manufactor (211/298) - Origins$0.26Card TypeUnit Energy Cost3 Power Cost0 Might2 DomainOrder TagPiltover Card EffectWhen you play me, play a 1 Might Recruit unit token here. Flavor TextHard...
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Lux - Lady of Luminosity (Starter) (021/024) - Origins Proving Grounds$9.18Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainMind;Order TagLux Card EffectWhen you play a spell that costs 5 or more, draw a 1.
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Lux - Crownguard (014/024) - Origins Proving Grounds$3.28Card TypeChampion Unit Energy Cost4 Power Cost0 Might2 DomainOrder TagLux;Demacia Card EffectExhaust: REACTION - ADD 2. Use only to play spells. (Abilities tha...
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Blast of Power (012/024) - Origins Proving Grounds$0.36Card TypeSpell Energy Cost6 Power Cost1 Might0 DomainOrder Card EffectACTION (Play on your turn or in showdowns.) Kill a unit at a battlefield. Flavor Text...
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Recruit the Vanguard (015/024) - Origins Proving Grounds$0.84Card TypeSpell Energy Cost6 Power Cost0 Might0 DomainOrder Card EffectACTION (Play on your turn or in showdowns.) Play four 1 Might Recruit unit tokens. (They ca...
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Irelia - Fervent (Overnumbered) (174/166) - Vendetta Foil$199.96Card TypeChampion Unit Energy Cost5 Might4 DomainCalm TagIonia;Irelia Card Effect[DEFLECT] When you choose or ready me, give me +1 Might this turn.
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Viktor - Leader (246/298) - Riftbound Organized Play Promotional Cards Foil$16.41Card TypeChampion Unit Energy Cost4 Power Cost1 Might4 DomainOrder TagViktor;Zaun Card EffectWhen another non-Recruit unit you control dies, play a 1 might Recr...
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Darius - Hand of Noxus (Showcase) (302/298) - Origins Foil$44.13Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainFury;Order TagDarius Card EffectExhaust REACTION, LEGION - ADD 1 (Abilities that add resources can't be re...
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Teemo - Swift Scout (Showcase) (307/298) - Origins Foil$144.19Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainMind;Chaos TagTeemo Card EffectYou may pay 1 to hide a card with HIDDEN instead of 1 Rune. 1, Exhaust: Pu...
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Volibear - Relentless Storm (Showcase) (300/298) - Origins Foil$66.18Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainFury;Body TagVolibear Card EffectWhen you play a MIGHTY unit, you may exhaust me to channel 1 rune exhaust...
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Traveling Merchant (185/298) - Origins Foil$2.70Card TypeUnit Energy Cost2 Power Cost0 Might2 DomainChaos TagBilgewater Card EffectWhen I move, discard 1, then draw 1. Flavor TextPayment first, refund n...
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Draven - Glorious Executioner (Overnumbered) (242/221) - Spiritforged Foil$91.54Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainFury;Chaos TagDraven Card EffectWhen you win a combat, draw 1. (You win if only your units remain after co...
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Lee Sin - Blind Monk (Showcase) (304/298) - Origins Foil$130.02Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainCalm;Body TagLee Sin Card Effect1, Exhaust: Buff a friendly unit. (If it doesn't have a buff, it gets a +1...
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Aphelios - Exalted (Overnumbered) (224/221) - Spiritforged Foil$77.70Card TypeChampion Unit Energy Cost4 Power Cost1 Might4 DomainCalm TagMount Targon;Aphelios Card EffectWhen you attach an Equipment to me, choose one that hasn't...
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Scuttle Crab (053/219) - Unleashed Foil$3.33Card TypeUnit Energy Cost2 Might0 DomainCalm TagBilgewater Card Effect (units with 0 Might can conquer and hold.) When you play me, draw 1. [DEATHKNELL] Choos...
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Poppy - Defender of the Meek (Alternate Art) (178a/219) - Unleashed Foil$2.32Card TypeChampion Unit Energy Cost6 Power Cost1 Might5 DomainOrder TagDemacia;Yordle;Poppy Card EffectYou may spend 3 XP as an additional cost to play me. If yo...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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