Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainCalm
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
As an additional cost to...
Card TypeUnit
Energy Cost6
Power Cost1
Might5
DomainOrder
TagMount Targon
Card EffectWhen you play me, buff me. Then, if I am at a battlefield, buff all other f...
Card TypeBattlefield
Energy Cost0
Power Cost0
Might0
DomainNone
Card EffectWhen you hold here, buff a unit here. (If it doesn't have a buff, it gets a +1 Might b...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainMind
TagPiltover
Card EffectWhile I'm at a battlefield, the Energy costs for spells you play is reduced by 1...
Card TypeUnit
Energy Cost3
Power Cost1
Might3
DomainMind
TagMount Targon
Card EffectVISION (When you play me, look at the top card of your Main Deck. You may re...
Card TypeUnit
Energy Cost4
Power Cost1
Might3
DomainMind
TagFae
Card EffectWhen you play me, play a ready 3 Might Sprite unit token with TEMPORARY here. (Kill i...
Card TypeUnit
Energy Cost6
Power Cost0
Might5
DomainChaos
TagShurima
Card EffectVISION (When you play me, look at the top card of your Main Deck. You may recycl...
Card TypeUnit
Energy Cost5
Power Cost1
Might4
DomainOrder
TagMount Targon
Card EffectWhen you play me, choose an enemy unit. If it is stunned, kill it. Otherwis...
Card TypeSpell
Energy Cost3
Power Cost2
Might0
DomainCalm
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell.
F...
Card TypeUnit
Energy Cost8
Power Cost1
Might8
DomainFury
TagFreljord
Card EffectOther friendly units enter ready.
Flavor TextA river of flame in an ocean ...
Card TypeBattlefield
Energy Cost0
Power Cost0
Might0
DomainNone
Card EffectWhen you hold here, you may return your Chosen Champion from your trash to your Champi...
Card TypeSpell
Energy Cost4
Power Cost0
Might0
DomainFury
Card EffectACTION (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills...
Card TypeSpell
Energy Cost1
Power Cost0
Might0
DomainBody
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at b...
Card TypeUnit
Energy Cost4
Power Cost1
Might4
DomainChaos
TagShurima
Card EffectWhen a friendly unit moves from my location, I may be moved with it.
Flavo...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainFury
TagBandle City;Mech
Card EffectLEGION - When you play me, give a unit +2 Might this turn. (Get the effe...
Card TypeChampion Unit
Energy Cost6
Power Cost1
Might6
DomainCalm
TagLeona;Mount Targon
Card EffectIf an opponent's score is within 3 points of the Victory Scor...
Card TypeLegend
Energy Cost0
Power Cost0
Might0
DomainFury;Body
TagVolibear
Card EffectWhen you play a MIGHTY unit, you may exhaust me to channel 1 rune exhaust...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '