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topThere are 147 productsSort
147 of 147 products
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Sneaky Deckhand (176/298) - Origins$0.26Card TypeUnit Energy Cost3 Power Cost0 Might2 DomainChaos TagBilgewater;Pirate Card EffectYou may play me to an open battlefield. Flavor Text"I like to th...
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Mobilize (134/298) - Origins$0.26Card TypeSpell Energy Cost2 Power Cost0 Might0 DomainBody Card EffectChannel 1 rune exhausted. If you can't, draw 1. Flavor TextThe sound of the trumpets i...
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Sprite Mother (106/298) - Origins$0.47Card TypeUnit Energy Cost4 Power Cost1 Might3 DomainMind TagFae Card EffectWhen you play me, play a ready 3 Might Sprite unit token with TEMPORARY here. (Kill i...
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Fortified Position (279/298) - Origins$0.47Card TypeBattlefield Energy Cost0 Power Cost0 Might0 DomainNone Card EffectWhen you defend here, choose a unit. It gains SHIELD 2 this combat. (+2 Might while It...
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Void Gate (296/298) - Origins$0.47Card TypeBattlefield Energy Cost0 Power Cost0 Might0 DomainNone Card EffectSpells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of ...
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Riptide Rex (092/298) - Origins$0.26Card TypeUnit Energy Cost6 Power Cost2 Might6 DomainMind TagBilgewater;Pirate Card EffectWhen you play me, deal 6 to an enemy unit at a battlefield. Flavo...
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Cithria of Cloudfield (139/298) - Origins$0.47Card TypeUnit Energy Cost2 Power Cost0 Might1 DomainBody TagDemacia;Elite Card EffectWhen you play another unit, buff me. (If I don't have a buff, I get a +1 Mi...
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Confront (129/298) - Origins$0.26Card TypeSpell Energy Cost2 Power Cost0 Might0 DomainBody Card EffectACTION (Play on your turn or in showdowns.) Units you play this turn enter ready. Draw 1. ...
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Pouty Poro (013/298) - Origins$0.26Card TypeUnit Energy Cost2 Power Cost0 Might2 DomainFury TagPoro Card EffectDEFLECT (Opponents must pay Power to choose me with a spell or ability.) Flav...
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Sprite Mother (106/298) - Origins Foil$0.48Card TypeUnit Energy Cost4 Power Cost1 Might3 DomainMind TagFae Card EffectWhen you play me, play a ready 3 Might Sprite unit token with TEMPORARY here. (Kill i...
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Body Rune (R04b) (R04b) - Riftbound Organized Play Promotional Cards Foil$6.23Card TypeRune Energy Cost0 Power Cost0 Might0 DomainBody
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Deadbloom Predator (161/298) - Origins Foil$3.43Card TypeUnit Energy Cost8 Power Cost2 Might8 DomainBody TagShadow Isles Card EffectDEFLECT (Opponents must play rune to choose me with a spell or effect.) You ...
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Dazzling Aurora (160/298) - Origins Foil$36.97Card TypeGear Energy Cost9 Power Cost2 Might0 DomainBody Card EffectAt the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit....
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Shuriken Flip (140/166) - Vendetta Foil$10.41Card TypeSignature Spell Energy Cost1 Power Cost1 DomainFury;Calm TagAkali Card EffectDeal 2 to up to one enemy unit at a battlefield, then move a friendly unit...
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Ahri - Alluring (Alternate Art) (066a/298) - Origins Foil$7.35Card TypeChampion Unit Energy Cost5 Power Cost1 Might4 DomainCalm TagAhri;Ionia Card EffectWhen I hold, you score 1 point. Flavor Text"Remember this momen...
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Seal of Strength (Overnumbered) (231/221) - Spiritforged Foil$47.94Card TypeGear Energy Cost0 Power Cost1 Might0 DomainBody Card EffectExhaust: REACTION - ADD body. (Abilities that add resources can't be reacted to.)
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Plundering Poro (Overnumbered) (222/219) - Unleashed Foil$176.51Card TypeUnit Energy Cost2 Power Cost0 Might2 DomainMind TagBilgewater;Pirate;Poro Card EffectWhen I conquer, play a Gold gear token exhausted. Flavor Tex...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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