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topThere are 188 productsSort
188 of 188 products
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Wildclaw Shaman (147/298) - Origins$0.47Card TypeUnit Energy Cost4 Power Cost0 Might3 DomainBody TagFreljord Card EffectWhen you play me, you may spend a buff to buff me and ready me. (If I don't have...
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Trifarian Gloryseeker (217/298) - Origins$0.26Card TypeUnit Energy Cost2 Power Cost0 Might2 DomainOrder TagNoxus;Trifarian Card EffectLEGION When you play me, buff me. (If I don't have a buff, I get a +1 Mi...
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Poro Herder (061/298) - Origins$0.47Card TypeUnit Energy Cost3 Power Cost1 Might3 DomainCalm TagFreljord Card EffectWhen you play me, if you control a Poro, buff me and draw 1. (If I don't have a ...
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Mushroom Pouch (101/298) - Origins$0.47Card TypeGear Energy Cost2 Power Cost0 Might0 DomainMind Card EffectAt the start of your Beginning Phase, if you control a facedown card at a battlefield, draw 1...
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Solari Shieldbearer (051/298) - Origins$0.26Card TypeUnit Energy Cost3 Power Cost0 Might2 DomainCalm TagMount Targon Card EffectWhen you play me, stun a unit. (It doesn't deal combat damage this turn.) ...
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Noxian Drummer (222/298) - Origins$0.47Card TypeUnit Energy Cost3 Power Cost0 Might3 DomainOrder TagNoxus;Trifarian Card EffectWhen I move to a battlefield, play a 1 Might Recruit unit token here. (I...
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Back-Alley Bar (277/298) - Origins$0.47Card TypeBattlefield Energy Cost0 Power Cost0 Might0 DomainNone Card EffectWhen a unit moves from here, give it +1 Might this turn.
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Annie - Dark Child (Starter) (017/024) - Origins Proving Grounds$3.61Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainFury;Chaos TagAnnie Card EffectAt the end of your turn, ready 2 runes.
Showing 181 -188 of 188 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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