Honour the sons of Dorn with this upgrade set, adding the stoic, fortress-themed iconography of the Imperial Fists — the clenched fist symbol, Chapter heraldry, and decorative elements of Rogal Dor...
A Harlequin Troupe is the core combat unit of the dancing, masked, leaping warrior-performers of the Aeldari — followers of the Laughing God Cegorach, whose battle prowess is wrapped in jester's mo...
The Starweaver is the Harlequins' antigravity transport — a sleek, ribbon-streaming chariot that ferries a Troupe across the battlefield at impossible speeds before its passengers leap to deliver a...
This box contains everything you need to make 2 Harlequin Skyweavers, each with a pilot and pillion rider. Each Skyweaver is armed with a shuriken cannon and mirage launcher, the shuriken cannon ca...
This 11-piece plastic kit makes one Harlequin Shadowseer armed a shuriken pistol, miststave and hallucinogen grenade launcher. The shuriken pistol can be replaced with a neuro disruptor which is al...
The Death Jester is one of the rarest and most disturbing of the Harlequin masquerade — a pale, skull-masked performer wielding the shrieker cannon, whose role in the Dance is to sow terror in the ...
The Hammerhead Gunship kit is an impressive centrepiece to a collection of T'au Empire miniatures. Notable about the kit is the laterally extended nose, the tips of which can feature a pair of burs...
A Grey Knights Strike Squad is the core fighting unit of the Imperium's secret daemon-hunting Chapter — silver-armoured warriors trained from childhood to combat the warp's foulest entities. Their ...
A Grey Knights Brotherhood Terminator Squad is the elite shock element of any Grey Knights force — Terminator-armoured veterans who teleport directly into the heart of daemonic incursions to delive...
This multi-part plastic kit contains the components necessary to assemble Grand Master Voldus, Warden of the Librarius. This is a miniature absolutely brimming with details, as befits a Grand Maste...
The Sanctus is the Genestealer Cults' preeminent assassin — a third-generation Hybrid sniper armed with a silenced sanctus sniper rifle, who patiently stalks enemy commanders and drops them with si...
The Nexos is the Genestealer Cults' tactical command officer — a hooded Hybrid surrounded by data-fans and infosphere uplinks, who tracks every Cult unit on the battlefield and directs them with wh...
Neophyte Hybrids are first-generation Genestealer Cult infiltrators — outwardly unremarkable workers and labourers whose hidden mutations and devotion to the Patriarch make them perfect sleeper age...
The Magus is a Genestealer Cult leader and accomplished psyker — a charismatic Hybrid whose telepathic abilities help bind the Cult together and project the will of the Patriarch across vast distan...
The Locus is the Magus's personal bodyguard — a fast, lethal Hybrid melee specialist who ghosts through the battlefield to intercept threats to the Cult's psychic leaders before they can strike.
Th...
The Kelermorph is a Genestealer Cults gunslinger — a swaggering Hybrid duellist who wields three liberator autostubs at once, fanning the hammers in the kind of impossible western-pistol displays t...
The Goliath Truck is a workhorse Cult vehicle — an armoured industrial truck repurposed as a heavy infantry transport, capable of carrying a full unit of Acolyte Hybrids into the heart of the enemy...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '