This is a set of 16 square-cornered six-sided dice for use in games of Warhammer 40,000, themed around the World Eaters. They are cast in gem-effect blood-red acrylic plastic with bone-coloured ink...
This set of 42 cards will help you keep track of your Death Guard in games of Warhammer 40,000. There are individual datasheet cards for every unit – detailing their profiles, wargear, options, and...
This set of 26 cards will help you keep track of your Emperor's Children units in games of Warhammer 40,000. There are individual datasheet cards for every unit – detailing their profiles, wargear,...
This set of 38 cards will help you keep track of your Ratlings in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight plo...
This box contains 25 plastic miniatures that represent a complete Drayden's Lance force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Astra Militarum army or eas...
This multipart plastic kit builds Lord Marshal Dreir, ready to lead your Astra Militarum forces in games of Warhammer 40,000. This legendary commander is ideal to lead your cavalry charges – armed ...
This pack contains the rules you'll need to deploy your Corsair Voidscarred in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules...
This pack contains the rules you'll need to deploy your Brood Brothers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, ope...
This pack contains the rules you'll need to deploy your Blooded in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative ...
This pack contains the rules you'll need to deploy Scout Squads in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative ...
This pack contains the rules you'll need to deploy your Hernkyn Yaegirs in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, op...
This pack contains the rules you'll need to deploy your Blades of Khaine in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, o...
This pack contains the rules you'll need to deploy your Fellgor Ravagers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, o...
This pack contains the rules you'll need to deploy your Hearthkyn Salvagers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules...
This pack contains the rules you'll need to deploy the Hand of the Archon in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '