Codex: Space Marines is an essential guide for anyone who collects the Adeptus Astartes and wants to claim glory in tabletop battles. In this book you'll find all the rules you need to play a Space...
Get a complete, ready-to-play Tyranids Combat Patrol force in one box — everything you need to put a swarm of bio-engineered horrors on the table and start consuming the galaxy in the name of the H...
This book is an essential guide for anyone who wants to collect Tyranids and unleash the power of the Hive Mind on the tabletop. Inside these pages, you’ll find all the rules you need to play a Tyr...
This multipart plastic kit builds 10 Termagants, as well as a Ripper Swarm to expand your chitinous tide. Each Termagant can be armed with your choice of three biological armaments – a compact fles...
Deathleaper is the Tyranids' apex stalker — a Lictor-strain assassin of legendary lethality with the unique ability to isolate, terrify, and pick off enemy commanders before they can react. Whole I...
The Neurolictor is a recently-evolved Lictor variant grown by the Hive Mind to counter the rising tide of psychic threats it has encountered across the galaxy. Where standard Lictors strike with cl...
This multipart plastic kit builds a Lictor, a fearsome Tyranid ambush predator. This cunning creature lunges from shadows and darts up sheer vertical surfaces to tear foes apart, striking with its ...
The Biovore is a Tyranid living artillery piece — a hunched, slow-moving creature that birth-spawns Spore Mines through a dorsal launching cavity, lobbing them in long arcs to detonate amongst enem...
Hormagaunts are the swarming melee element of any Tyranid brood — fast-moving, multi-limbed killers that pour over the battlefield in unstoppable tides, scything talons gouging at anything they rea...
Genestealers are the iconic vanguard of any Tyranid invasion — silent, blade-clawed predators that infiltrate enemy positions and shred armoured warriors with terrifying efficiency. Often the first...
This multipart plastic kit builds a Norn Emissary, a psychic monster tailored to overcome all resistance. Stood atop a ruined structure covered in Tyranid growths, the Emissary shreds all oppositio...
This magazine also includes the following multipart plastic miniatures:- 1x Space Marines Infernus Marine (supplied with a 32mm round scenic base)- 1x Tyranids Termagant (supplied with a 28mm round...
This multipart plastic kit builds 10 Hearthkyn Salvagers, stalwart Kin prospectors who operate in the riskiest conditions. These miniatures can be used as Hearthkyn Salvager operatives in games of ...
This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as pa...
This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or fielded in Drukhari ar...
This multipart plastic kit builds 10 Beastmen, frenzied raiders sworn to Chaos. These miniatures can be used as Fellgor Ravager operatives in games of Kill Team, or fielded in Chaos Space Marine ar...
Take the plunge into the 41st Millennium with the Ultimate Starter Set for Warhammer 40,000. This box gives you a complete introductory experience, with loads of incredible models, a battlefield to...
This is the perfect way to start a Warhammer 40,000 collection — a complete, ready-to-play starter set containing miniatures, dice, rules, and everything two players need to begin their journey int...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '