Take your first steps into the 41st Millennium with this Introductory Set for Warhammer 40,000. This box is a great way to get familiar with this amazing hobby, as you build and paint incredible mo...
Barbgaunts are heavy-bodied ranged gaunts — slower than their melee cousins but armed with grotesque bony cannons that fire jagged barbs through enemy lines, skewering infantry and shredding light ...
Space Marine Librarians who take to the battlefield in Terminator Armour combine raw psychic power with near-impervious physical protection. Encased in a suit bristling with warp-sensitive crystals...
This box is the perfect way to start your collection of Primaris Space Marines. You’ll get three plastic Infernus Marines, each with a distinct pose, plus all the paints you need to prepare them fo...
You’ll find 13 different Citadel Colour paints in 12ml pots, featuring the essential colours needed to paint your first models – they're particularly suited to Space Marines of the Ultramarines Cha...
Boss Snikrot is the master of the Red Skull Kommandos — an Ork who has perfected the art of sneaking up on enemies and hacking them apart before they even know he was there. He prefers to strike fr...
Commander Farsight is the most controversial figure in the T'au Empire — a brilliant battlesuit-piloting commander who broke from the Greater Good and now leads the breakaway Farsight Enclaves on h...
He is the First. The Son of the Forest. The Primarch of the Dark Angels has returned to the 41st Millennium, emerging from shadow realms like an Arthurian knight on a crusade against the galaxy's d...
The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkne...
This multipart plastic kit builds 10 Adeptus Arbites, accompanied by a faithful R-VR Cyber-mastiff. These miniatures can be used as Exaction Squad operatives in games of Kill Team or fielded in Imp...
This box contains 22 plastic miniatures that represent a complete Frenzied Reavers force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start a World Eaters army or easily...
Vashtorr the Arkifane is a daemonic master of forbidden knowledge — a horned, multi-armed entity from the deepest reaches of the warp who has set his sights on stealing relics from the Imperium and...
Azrael is the Supreme Grand Master of the Dark Angels — Chapter Master, Keeper of the Truth, and one of the most capable commanders in the Warhammer 40,000 universe. Having crossed the Rubicon Prim...
Commander Dante is among the most storied Space Marines in the Imperium — a beloved son of Sanguinius who has led the Blood Angels for over a thousand years. Appointed by Guilliman himself as Lord ...
The Cadian Upgrades sprue is the perfect way to add character and Cadian-specific iconography to your existing Astra Militarum infantry — heads, weapon arms, accessories, and squad-leader component...
Commissars are the political officers of the Astra Militarum — black-coated symbols of Imperial authority who roam the firing lines, executing the disloyal and inspiring the wavering with bolt pist...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '