Fight for the Omnissiah with Combat Patrol: Adeptus Mechanicus! This boxed set contains all the units you need to start your army or expand an existing collection, and will save you money compared ...
Orikan the Diviner is the foremost astromancer of the Necrons — a Cryptek of unmatched prescience who reads the future in the alignment of stars and reshapes the present to match his predictions. A...
Imotekh the Stormlord is the Phaeron of the Sautekh Dynasty — the most ambitious and aggressive of the Necron rulers. Wherever Imotekh marches, he summons crackling tempests of lightning that scour...
Get a complete, ready-to-play Necrons Combat Patrol force in one box — everything you need to take an awakening dynasty to the table and start reclaiming the galaxy from the lesser races. A great w...
This set includes the following multipart plastic models:- 1x Captain in Terminator Armour, with a power weapon and storm bolter- 1x Librarian in Terminator Armour- 5x Terminators with power fists,...
Space Marine Lieutenants are the Chapter's trusted sub-commanders — experienced warriors who coordinate squads with tactical precision while personally cutting down enemy champions. This versatile ...
Desolation Marines are the Space Marine answer to heavily fortified positions and massed armoured vehicles — fire support specialists who arc devastating salvoes over terrain with bone-crushing pre...
The Brutalis Dreadnought is a walking line-breaker — built to storm into the teeth of the enemy and reduce everything it touches to wreckage. The fallen hero entombed within lashes out with arms ca...
This multipart plastic kit builds five Sternguard Veterans, experienced Space Marine marksmen. Every Veteran can be armed with a Sternguard bolt rifle or a combi-weapon, and one can alternatively c...
A Space Marine Captain with a jump pack leads from the front as the speartip of an airborne assault — screaming down from the sky to meet the enemy in glorious close combat.
This multipart plastic ...
This multipart plastic kit builds five Jump Pack Intercessors, a rapid assault force of airborne Space Marines. These warriors wear bulky but powerful jump packs, and are armed with heavy bolt pist...
This multipart plastic kit builds one Space Marine Chaplain clad in durable Terminator armour. This inspiring orator stomps into battle, crushing skulls with a crozius arcanum – his deadly staff of...
This multipart plastic kit builds five Terminators, hardened Space Marines clad in heavy, nigh-impenetrable armour. Each Terminator is armed with a rapid fire storm bolter alongside a crushing powe...
This multipart plastic kit builds a Space Marine Captain and four Company Heroes to accompany him into battle. You can arm the Captain with a master-crafted bolter, plasma pistol, or neo-volkite pi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '