Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainFury
Card Effect[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Ready a unit.
...
Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainFury
Card Effect[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Ready a unit.
...
Card TypeChampion Unit
Energy Cost12
Power Cost3
Might12
DomainCalm
TagMaster Yi;Ionia
Card Effect[LEVEL 3] I cost 2 and 1 Calm less. (While you have 3+ XP, get...
Card TypeUnit
Energy Cost4
Power Cost0
Might4
DomainChaos
TagMount Targon
Card EffectIf you've played a spell this turn, you may pay 1 Chaos as an additional co...
Card TypeUnit
Energy Cost4
Power Cost0
Might4
DomainChaos
TagMount Targon
Card EffectIf you've played a spell this turn, you may pay 1 Chaos as an additional co...
Card TypeSpell
Energy Cost2
Power Cost1
Might0
DomainFury
Card Effect[ACTION] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If it woul...
Card TypeSpell
Energy Cost2
Power Cost1
Might0
DomainFury
Card Effect[ACTION] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If it woul...
Card TypeSpell
Energy Cost2
Power Cost1
Might0
DomainChaos
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost...
Card TypeLegend
Energy Cost0
Power Cost0
Might0
DomainCalm;Order
TagIvern
Card EffectWhen you conquer or hold, you may exhaust me to replace that battlefield wi...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might4
DomainCalm
TagIonia;Ivern
Card EffectWhen you play me or when I hold, look at the top 3 cards of your Mai...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might4
DomainFury
TagIonia;Jhin
Card Effect[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or abi...
Card TypeUnit
Energy Cost8
Power Cost2
Might8
DomainCalm
TagShadow Isles;Spider
Card Effect[AMBUSH] (You may play me as a [REACTION] to a battlefield where you ...
Card TypeLegend
Energy Cost0
Power Cost0
Might0
DomainCalm;Order
TagIvern
Card EffectWhen you conquer or hold, you may exhaust me to replace that battlefield wi...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might3
DomainChaos
TagMount Targon;Diana
Card Effect[AMBUSH]
When you play a spell, give me +2 Might this turn.
...
Card TypeChampion Unit
Energy Cost4
Power Cost0
Might4
DomainMind
TagIonia;Jhin
Card Effect[VISION]
If you've spent 4 or more to play a spell this turn, you may...
Card TypeSpell
Energy Cost1
Power Cost0
Might0
DomainOrder
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost...
Card TypeLegend
Energy Cost0
Power Cost0
Might0
DomainMind;Chaos
TagDiana
Card Effect[REACTION] Exhaust: [ADD] 1. Spend this Energy only during showdowns. (Abil...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might4
DomainOrder
TagFreljord;Ashe
Card EffectWhen you play me, choose an opponent. They reveal their hand. Cho...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '