Card TypeUnit
Energy Cost10
Power Cost3
Might7
DomainOrder
TagNoxus;Demon
Card EffectYou may kill a friendly unit as an additional cost to play me. If you do, I...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might4
DomainFury
TagIonia;Jhin
Card Effect[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or abi...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might3
DomainChaos
TagMount Targon;Diana
Card Effect[AMBUSH] (You may play me as a [REACTION] to a battlefield w...
Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainChaos
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Retu...
Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainChaos
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Retu...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainBody
TagMount Targon;Yordle
Card Effect[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] I have +1 Might...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainBody
TagMount Targon;Yordle
Card Effect[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] I have +1 Might...
Card TypeLegend
Energy Cost0
Power Cost0
Might0
DomainMind;Order
TagLeBlanc
Card EffectWhen you conquer or hold, you may discard 1 and exhaust me to play a read...
Card TypeChampion Unit
Energy Cost6
Might6
DomainOrder
TagIonia;Ivern
Card EffectAs you play me, choose Bird, Cat, Dog, or Poro. I gain that tag.
When I conquer...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might6
DomainBody
TagCat;Ixtal;Rengar
Card Effect[AMBUSH]
I can be played to a battlefield where there are enemy...
Card TypeUnit
Energy Cost10
Power Cost3
Might12
DomainChaos
TagThe Void
Card EffectAs you play me, add the Baron Pit battlefield token to the board if it's not ...
Card TypeSignature Spell
Energy Cost2
Power Cost2
Might0
DomainCalm;Mind
TagLillia
Card Effect[REACTION] (Play any time, even before spells and abilities resolv...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainBody
TagNoxus
Card Effect[HUNT] (When I conquer or hold, gain 1 XP.)
Spend 2 XP: [BUFF] me. (Give me a +1 Mi...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainBody
TagNoxus
Card Effect[HUNT] (When I conquer or hold, gain 1 XP.)
Spend 2 XP: [BUFF] me. (Give me a +1 Mi...
Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainMind
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pa...
Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainMind
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pa...
Card TypeUnit
Energy Cost2
Power Cost0
Might1
DomainCalm
TagBilgewater;Cat
Card Effect[SHIELD 2] (+2 Might while I'm a defender.)
[TANK] (I must be assigned com...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '