Get a complete, ready-to-play Genestealer Cults Combat Patrol force in one box — everything you need to take a hidden insurrectionist cult to the table and start undermining the Imperium from withi...
Maugan Ra, the Harvester of Souls, is the Phoenix Lord of the Dark Reapers — the eldest and deadliest practitioner of his Aspect, who roams the galaxy with the legendary Maugetar shuriken cannon, r...
The Black Templars Castellan is the Marshal's right hand — a veteran champion who carries the crusade's drive forward, leading squads of Sword Brethren and Initiates with iron faith and a blazing b...
The Crusader Squad is the iconic fighting unit of the Black Templars — a flexible formation mixing veteran Sword Brethren with Neophytes in a close-combat-focused melee unit. Bristling with blades ...
The Palatine is a Sister Superior who has demonstrated exceptional command ability — a forward-line officer who leads small detachments with bolt pistol, power weapon, and unyielding faith. A flexi...
Morvenn Vahl, Abbess Sanctorum, is the supreme commander of the entire Adepta Sororitas — the spiritual and military leader of the Sisters of Battle, mounted in her sacred Paragon Warsuit and armed...
The Psychomancer is a Cryptek who has weaponised the very concept of fear — a hooded technocrat surrounded by an aura of nightmarish dread, who breaks the morale of nearby enemies through pure exis...
Outriders are the Space Marines' fast cavalry — bikers who streak ahead of the main advance to run down fleeing enemies, secure flanks, and hit vulnerable parts of the enemy line before they can re...
The Hexmark Destroyer is a Destroyer-cult specialist outfitted with six independently-targeting enmitic disintegrator pistols — a separate firing arc to each of the cardinal directions, plus precis...
Illuminor Szeras is a Cryptek of fearsome reputation — a scientist-priest obsessed with unlocking the secrets of biological life, particularly the mystery of the soul. To further his research he ex...
Tzaangor Enlightened are bird-headed Tzeentchian beastmen who have transcended their mortal limits — half-mad oracles whose warp-fluxstaves and longblades crackle with the foresight of unwritten fu...
Typhus, Herald of the Plague God, is the most senior Death Guard champion in the galaxy — once First Captain of the Legion, now a host for the Destroyer Hive that crawls beneath his armour. Whereve...
The Repulsor is the Primaris Space Marines' primary armoured transport — a heavily armed gravitic tank that combines transport capacity for 10 Primaris Space Marines with enough firepower to threat...
Within every Venerable Dreadnought lies a revered hero of the Chapter — a warrior whose accumulated wisdom and battle experience makes them invaluable even millennia later, entombed in a walking we...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '