A mid-tone blue layer paint ideal for Alaitoc Eldar armour and cold blue colour schemes. Works well over Macragge Blue base and under Hoeth Blue highlights.
A warm pinkish flesh Contrast paint ideal for Fyreslayer skin and human flesh tones in a single coat. Works best over Wraithbone for a warm natural finish.
A dark desaturated khaki base coat ideal for Death Korps of Krieg and WWI-era military aesthetics. Highlights well with Steel Legion Drab or Tallarn Sand.
This 120-page hardback book is a Crusade expansion for Warhammer 40,000 that lays out the unsettling narrative of the Nephilim War and the Pariah Nexus, along with the rules you'll need to play nar...
Imotekh the Stormlord is the Phaeron of the Sautekh Dynasty — the most ambitious and aggressive of the Necron rulers. Wherever Imotekh marches, he summons crackling tempests of lightning that scour...
Hormagaunts are the swarming melee element of any Tyranid brood — fast-moving, multi-limbed killers that pour over the battlefield in unstoppable tides, scything talons gouging at anything they rea...
Take the plunge into the 41st Millennium with the Ultimate Starter Set for Warhammer 40,000. This box gives you a complete introductory experience, with loads of incredible models, a battlefield to...
Space Marine Librarians who take to the battlefield in Terminator Armour combine raw psychic power with near-impervious physical protection. Encased in a suit bristling with warp-sensitive crystals...
This box contains 22 plastic miniatures that represent a complete Frenzied Reavers force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start a World Eaters army or easily...
Lord Invocatus is a champion of the World Eaters — a brass-armoured berserker who rides a daemonic juggernaut of Khorne directly into the thickest fighting, hewing apart anything that opposes him. ...
The Sentinel is the Astra Militarum's two-legged scout walker — a fragile but agile platform that ranges ahead of the main force, scouting flanks and laying down fire support with a wide variety of...
Cthonian Berserks are the Votann's mining-equipped melee shock troops — Kin warriors who have spent decades drilling out resource-rich asteroids and now bring their oversized industrial mining tool...
Brokhyr Thunderkyn are Votann heavy weapons specialists — Kin engineers in mass-combat exo-suits who bring the heaviest squad-portable weaponry in the League to bear on hardened targets and armoure...
This multipart plastic kit builds one Warpsmith, a fiendish engineer capable of enhancing and repairing the vehicles of the Chaos Space Marines. This powerful warrior is bristling with an array of ...
The Chaos Chosen are the elite veterans of any Chaos Space Marine warband — Astartes who have survived ten thousand years of internecine warfare, marked beyond all recognition by the favours of the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '