Prince Vhordrai, Lord of the Crimson Keep is a Vampire Lord mounted on a Zombie Dragon — a once-loyal lieutenant of Nagash banished to the Crimson Keep for some forgotten failure, now flying his un...
Blades of the Hollow King is the deathly retinue of Cado Ezechiar — a band of cursed mortal followers and skeletal swordsmen who have followed the Hollow King across Shyish, drawn by his tragedy an...
The Battletome: Soulblight Gravelords is the army book for Mannfred, Neferata, and the vampire lords of the Mortal Realms — a hardback rules tome containing the lore, painting guides, warscrolls, a...
Dreadblade Harrows are mounted Nighthaunt champions — cursed knights bound to phantasmal nightmare-mounts, charging across the battlefield in pairs and falling upon enemy commanders with their rune...
Chainrasps are the rank-and-file ghostly battle-line of the Nighthaunt — the chain-bound spirits of the Damned, drifting forward in chained ranks with malice-keen ghostly blades, their spectral cha...
Arch-Kavalos Zandtos, the Dark Lance of Ossia is a senior Ossiarch cavalry commander — a bone-clad warrior-prince mounted on his bone-charger, his spear of office leading the Bonereaper cavalry in ...
The Snarlboss & Wolfgit Retinue is a Gloomspite Gitz cavalry retinue — a Snarlboss leading his most trusted Snarlfang riders, fast-moving wolf-grot cavalry deployed for flanking and chasing dow...
The Snarlboss on War-Wheela is a Gloomspite Gitz cavalry warlord — a savage grot leader bouncing across the battlefield on a wheel-mounted contraption, his oversized boss-stikka and the wheela's sp...
The Doom Diver Catapult is a Gloomspite Gitz war-engine — a great catapult that hurls a screaming Doom Diver Grot strapped to a glider over the enemy line, the unfortunate aviator wearing a kite-pa...
The Sunsteala Wheelas are Gloomspite Gitz fast cavalry — small grots riding wheel-mounted single-axle vehicles powered by trapped sun-fire, careening across the battlefield with primitive grenades ...
Akhelian Morrsarr Guard are the deep-sea heavy cavalry of the Idoneth Deepkin — aelves mounted on bioelectric eels whose voltspears unleash crackling discharges into enemy ranks at the moment of im...
Mournfang Pack is the cavalry of the Ogor Mawtribes — Ogor riders mounted on enormous mournfang sabretooth-cats, charging into enemy formations with ironclad fists and chained-bullhead clubs, the m...
The Frostlord on Stonehorn is the supreme Mawtribe leader astride a great Stonehorn rhino-beast — an Ogor lord on a colossal armoured mountain-beast whose petrifying tread crushes infantry and whos...
Ironguts are the elite heavy infantry of any Ogor Mawtribe — larger, better-armed Ogors swinging great Ironfists and great Bull's-axe greatweapons, their plate armour scavenged from the field of do...
Ogor Gluttons are the rank-and-file battle-line of the Mawtribes — massive, muscle-bound brutes swinging crude clubs and ironfists, their gut-plates bouncing as they charge in roaring stampedes.
Th...
Sevireth, Lord of the Seventh Wind is a Hurakan Spirit of the Wind — a manifested guardian of the Lumineth nation of Helon, sweeping across the battlefield as a living storm whose passage scatters ...
Plague Monks are the diseased zealots of Clan Pestilens — robed Skaven cultists swinging foetid plague censers and corroded blades, infected and infectious in equal measure as they charge in a spit...
Varanguard are the personal household guard of Archaon Everchosen — the most exalted Chaos Knights in existence, mounted on daemonic steeds and selected from champions of all four ruinous powers.
T...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '