If you're drawn to the raw, brawling energy of Gorkamorka's chosen, this is the book your Orruk Warclans army has been waiting for. The 4th Edition Battletome: Orruk Warclans is a 128-page hardback...
The Kruleboyz aren't your typical Ironjawz brawlers — these swamp-dwelling orruks prefer to win through cunning, poison, and ambush rather than a straight-up scrap. Spearhead: Orruk Warclans is the...
Spearhead: Sons of Behemat is the boxed starter force for a Sons of Behemat army — a ready-made spearhead-format force featuring a Mega-Gargant and his lesser Mancrusher kin, ideal for skirmish pla...
Tzaangors are the rank-and-file Tzeentchian beastmen — bird-headed gor-mutants in robes and ritual paint, advancing in war-bands with savage rituals and blades that sometimes crackle with sparks of...
Spearhead: Hedonites of Slaanesh is the boxed starter force for a Hedonite army — a ready-made spearhead-format force of mortal Slaaneshi devotees and their sybaritic leadership, ideal for skirmish...
Pestigors are the corrupted Beasts of Chaos beastmen who have given themselves to Nurgle — half-rotted gor-creatures with bloated bellies and oozing sores, charging into combat with wickedly notche...
Festus the Leechlord is one of the oldest mortal champions of Nurgle — a former Empire physician whose pursuit of cures led him to discover that disease itself is the greatest gift, now leading his...
Sloven Knights are Maggotkin cavalry — bloated mortal champions of Nurgle mounted on putrid coursers whose ulcerated hides leak pus as they charge, the riders' lances delivering pestilent killing b...
Rotswords are Maggotkin chosen warriors — Putrid Blightking veterans whose great two-handed plague-swords cleave through enemy lines, their rotted edges contaminating every wound they inflict with ...
The Pustules are a small warband of Nurgle's specialist plague-bearers — a hand-picked retinue of Putrid Blightkings, each carrying a unique blessing of Nurgle, deployed as the army's centerpiece e...
Spearhead: Maggotkin of Nurgle: Bubonic Cell is a themed Spearhead variant — a Bubonic Cell-led ready-made spearhead force focused on Maggotkin mortals and daemons unleashing plagues from a corrupt...
Hearthguard Berzerkers are the lodge's most rune-blessed melee veterans — fire-tattooed duardin who have transcended pain entirely, their broadaxes or poleaxes cleaving armour and their berserker's...
Spearhead: Fyreslayers is the boxed starter force for a Fyreslayer lodge — a ready-made spearhead-format army of berzerker duardin and their leadership cadre, ideal for skirmish play and the founda...
The Grundstok Gunhauler is a small Kharadron escort skyship — a single-pilot armed gun-ship deployed in screening squadrons around larger ironclads, her sky-cannon and bomb racks rapidly engaging e...
Skywardens are Kharadron Overlord assault troops — duardin sky-soldiers in aether-pack rigs that let them surge upward into the enemy line, drawing volley pistols and skyhooks for a brutal close-ra...
Barrow Knights are the skeletal undead cavalry of an ancient barrow-realm — mounted wight-knights of fallen kingdoms whose lances and battle-blades retain the discipline of their living service, ch...
Barrow Guard are the elite skeletal honour guard of the Soulblight Gravelords — the burial guard of long-dead Vampire kings, animated within their barrow-mounds and called forth in funereal process...
The Vampire Lord on Nightmare Steed is a Soulblight aristocrat mounted on a daemon-touched undead horse — a mid-tier vampire commander whose nightmarish charger lets him outmanoeuvre slower foot un...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '