The Ophydian Destroyers have abandoned their lower bodies entirely, replacing them with sinuous serpent-like coils that let them tunnel beneath the battlefield and erupt amongst enemy formations. O...
The Ghost Ark is a Necron transport-cum-resurrection-platform — an antigravity barge that drifts above the battlefield, harvesting fallen Warriors with its repair tendrils to restore them to fighti...
The Hexmark Destroyer is a Destroyer-cult specialist outfitted with six independently-targeting enmitic disintegrator pistols — a separate firing arc to each of the cardinal directions, plus precis...
The Skorpekh Destroyers are the most violent expression of the Destroyer Cult — heavily modified Necrons whose bodies have been stripped down and rebuilt around enormous bladed limbs, fuelled by a ...
Necron Warriors are the iron-grey rank-and-file of every Necron dynasty — ancient soldiers whose minds have eroded over millennia of stasis-sleep, leaving them with little more than the deeply-buri...
Compact and flexible, the Firestrike Servo-Turret delivers heavy fire support wherever it's needed. Mounted on gravitic ventral plates, it can reposition to cover flanks, lock down objectives, or e...
The Invader ATV is a fast, aggressive reconnaissance vehicle designed for rapid strikes on exposed enemy flanks. Armed with your choice of a tank-scrapping multi-melta or horde-shredding onslaught ...
A Chaplain on a Raider-pattern bike keeps litanies and buffs pace with your fastest units — screaming across the battlefield bellowing catechisms at full speed before smashing into combat with the ...
The Lokhust Heavy Destroyer is a Destroyer Cult fanatic equipped with a hover-platform and devastating heavy weaponry — a sniper-grade hunter who picks off vehicles, fortifications, and monstrous c...
The Canoptek Doomstalker is a vast tripod-walker mounting a doomsday blaster — a deep-strike artillery platform that emerges from tomb-world depths to deliver devastating long-range fire. Its tirel...
For sixty million years, Szarekh, the Silent King, was an exile — wandering the void in self-imposed banishment after the catastrophic war against the C'tan. Now he has returned to the galaxy, and ...
The Triarch Stalker is a long-legged combat walker piloted by an officer of the Triarch — a remnant of the ancient ruling council that once governed the entire Necron empire. Standing head and shou...
Ephrael Stern is a Sister of Battle marked by the Inquisition for her unique connection to the warp — a Living Saint candidate accompanied by the mysterious Aeldari outcast Kyganil of the Bloody Te...
Illuminor Szeras is a Cryptek of fearsome reputation — a scientist-priest obsessed with unlocking the secrets of biological life, particularly the mystery of the soul. To further his research he ex...
Fabius Bile is the most infamous renegade scientist in the galaxy — a Chief Apothecary of the Emperor's Children turned mad-scientist heretic, obsessed with perfecting the human form through whatev...
The Tech-Priest Manipulus is a senior Adeptus Mechanicus officer whose specialty is the augmentation of Skitarii nearby — a six-armed cybernetic priest who directs his own personal weapon platform ...
The Archaeopter is an Adeptus Mechanicus flier — a strange, dragonfly-winged aircraft of ancient design, hovering above the battlefield to deliver fire support, supplies, or rapid reconnaissance. T...
Serberys Raiders are mounted Skitarii cavalry — riders mounted on cybernetic Serberys, half-machine half-equine constructs that gallop across the battlefield faster than any flesh-and-blood mount c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '