The Warboss in Mega Armour is the heaviest, hardest-hitting incarnation of the standard Ork warlord — a slab-armoured juggernaut clanking forward with twin power klaws and an enormous shoota, ready...
The Black Templars Marshal is the highest battle-leader of the crusade — a ferocious warrior and inspirational commander who embodies the Chapter's absolute, burning devotion to the Emperor. Clad i...
The kit is comprised of 13 plastic components, with which you can assemble one Emperor's Champion, and is supplied with one Citadel 40mm round base. These miniatures are supplied unpainted and requ...
Designed to let you add greater variety to your Crusader Squads with a range of heads, weapons, and wargear, this set also comes with a multi-melta for a vehicle of your choice, six powerful Relics...
The Black Templars Castellan is the Marshal's right hand — a veteran champion who carries the crusade's drive forward, leading squads of Sword Brethren and Initiates with iron faith and a blazing b...
Reclusiarch Grimaldus is one of the most famous warriors in Black Templars history — the Hero of Helsreach, the Iron Knight, a Chaplain of legendary ferocity who has fought impossible odds and emer...
High Marshal Helbrecht is the supreme commander of the Black Templars — one of the most seasoned crusade leaders in the history of the Chapter. Armed with the Sword of the High Marshals and Ferocit...
The kit is comprised of 149 plastic components, with which you can assemble five Sword Brethren, and is supplied with five Citadel 40mm round bases. These miniatures are supplied unpainted and requ...
The Crusader Squad is the iconic fighting unit of the Black Templars — a flexible formation mixing veteran Sword Brethren with Neophytes in a close-combat-focused melee unit. Bristling with blades ...
The Dakkajet is the iconic Ork flier — an absurd contraption of scrap metal, exposed engines, and far too many big shootas, screaming overhead at suicidal speeds while its pilot whoops with delight...
The Painboss is a Beast Snagga Painboy of unusually robust constitution — a hulking medic who patches up his squig-riding allies between fights and brutalises any enemy who lingers too close with h...
Mozrog Skragbad is the most legendary Beast Snagga warlord in the galaxy — a massive Ork hunter mounted on a colossal Squigosaur named Bitey, ready to charge down anything wearing tusks, scales, or...
The Kill Rig is the Beast Snaggas' war-altar on the back of a colossal Squighog — a savage hunting beast carrying a ritualised crew of Wurrboy shaman, Bomma Squigs, and crew gunners, who collective...
Zodgrod Wortsnagga is the most accomplished Runtherd in Ork history — a wild-eyed master of grot-husbandry whose specialty is breeding bigger, meaner, more aggressive grots for the front line. Thro...
Squighog Boyz are the Beast Snaggas' answer to cavalry — Beast Snagga Orks mounted on enormous, vicious squighogs that trample enemies underfoot and bite anything within reach. The unit is led by a...
The Beastboss is the chief warlord of the Beast Snagga sub-faction — a bestial Ork commander who scorns ranged weapons and instead leads from the front with a massive shoota and oversized close-com...
Beast Snagga Boyz are the savage, monster-hunting cousins of standard Ork Boyz — slabby, muscle-bound brutes who have given up on shootas in favour of harpoon-tipped stikkas, jagged choppas, and pr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '