The Avatar of Khaine is the manifest fragment of the Aeldari god of war — a colossal molten figure summoned from the heart of every Craftworld in moments of greatest need, wielding the Wailing Doom...
This box contains 24 plastic miniatures that represent a complete Kygharil's Protectors force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Aeldari army or easil...
Shining Spears are jetbike-mounted Aspect Warriors of the Path of the Striking Scorpion's mounted equivalent — knights of the Aeldari, who lance into enemy formations at battlefield-shattering spee...
Castellan Crowe is the Brother-Captain of the Grey Knights' First Brotherhood and the bearer of the cursed Black Blade of Antwyr — a daemon-bound sword whose endless whispering torments him constan...
The Infernal Master is the most senior sorcerer-officer of the Thousand Sons — a Tzeentch-touched scholar who can rewrite the laws of probability around himself, dooming enemies with curses that ec...
This box contains 15 plastic miniatures that represent a complete Prism of Zadophon force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start a Thousand Sons army, or eas...
This multipart plastic kit builds a squad of 10 Novitiates for use in games of Kill Team or with Adepta Sororitas armies in Warhammer 40,000. Novitiates wear lighter armour and weaponry than their ...
Maugan Ra, the Harvester of Souls, is the Phoenix Lord of the Dark Reapers — the eldest and deadliest practitioner of his Aspect, who roams the galaxy with the legendary Maugetar shuriken cannon, r...
Warlocks are Aeldari psykers who have travelled the Path of the Seer alongside multiple combat Aspects — battle-witches who weave runes of protection around their squad-mates and strike with witchb...
Dark Reapers are Aspect Warriors of the Path of the Reaper — masters of long-range, methodical destruction who advance slowly across the battlefield, reaper launchers raining missiles down on chose...
The Ethereal is a senior member of the T'au caste system whose mere presence inspires fanatical devotion in nearby Fire Warriors — a robed dignitary who walks calmly across the battlefield, broadca...
Darkstrider is the legendary Pathfinder Shas'ui of the T'au — a battle-scarred reconnaissance specialist whose mastery of fieldcraft and distinctive markerlight technology has made him an icon of t...
The Chapter Ancient carries one of the most sacred relics a Space Marine formation can possess — a battle standard representing centuries of campaigns and hard-won glory. These veterans inspire tho...
Donning Gravis armour signals a Captain's total commitment to the frontline — this heaviest pattern of Mk X power armour lets them wade through firestorms that would kill a lesser warrior.
This mul...
Deffkoptas are mad-cap Ork fliers — single-Mek scout helicopters lashed together from scrap metal and powered by deafening engines. Their pilots howl with delight as they buzz over enemy lines, dro...
Get a complete, ready-to-play Orks Combat Patrol force in one box — everything you need to take a green tide of yellin' Boyz to the table and start cracking heads in the name of Gork (or possibly M...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '