The Vampire Lord on Nightmare Steed is a Soulblight aristocrat mounted on a daemon-touched undead horse — a mid-tier vampire commander whose nightmarish charger lets him outmanoeuvre slower foot un...
Skywardens are Kharadron Overlord assault troops — duardin sky-soldiers in aether-pack rigs that let them surge upward into the enemy line, drawing volley pistols and skyhooks for a brutal close-ra...
Hearthguard Berzerkers are the lodge's most rune-blessed melee veterans — fire-tattooed duardin who have transcended pain entirely, their broadaxes or poleaxes cleaving armour and their berserker's...
Spearhead: Fyreslayers is the boxed starter force for a Fyreslayer lodge — a ready-made spearhead-format army of berzerker duardin and their leadership cadre, ideal for skirmish play and the founda...
Festus the Leechlord is one of the oldest mortal champions of Nurgle — a former Empire physician whose pursuit of cures led him to discover that disease itself is the greatest gift, now leading his...
Blades of the Hollow King is the deathly retinue of Cado Ezechiar — a band of cursed mortal followers and skeletal swordsmen who have followed the Hollow King across Shyish, drawn by his tragedy an...
Dreadblade Harrows are mounted Nighthaunt champions — cursed knights bound to phantasmal nightmare-mounts, charging across the battlefield in pairs and falling upon enemy commanders with their rune...
Mournfang Pack is the cavalry of the Ogor Mawtribes — Ogor riders mounted on enormous mournfang sabretooth-cats, charging into enemy formations with ironclad fists and chained-bullhead clubs, the m...
The Snarlboss & Wolfgit Retinue is a Gloomspite Gitz cavalry retinue — a Snarlboss leading his most trusted Snarlfang riders, fast-moving wolf-grot cavalry deployed for flanking and chasing dow...
Barrow Knights are the skeletal undead cavalry of an ancient barrow-realm — mounted wight-knights of fallen kingdoms whose lances and battle-blades retain the discipline of their living service, ch...
The Change God has plans for you. This box is an ideal way to start a new Disciples of Tzeentch collection – or expand an existing army – and save money compared to buying the kits individually. Th...
This multipart plastic kit builds the Seekers of Silver – a Regiment of Renown for your Maggotkin of Nurgle, Hedonites of Slaanesh, Helsmiths of Hashut, Skaven, or Slaves to Darkness armies in game...
This multi-part plastic kit contains the parts necessary to assemble a Primaris Chaplain. Wearing iconic jet-black Mk X power armour featuring unique greaves, he fights fiercely using his absolver ...
Transform your Space Marine models into the elite xenos-hunting warriors of the Deathwatch with this upgrade frame, packed with the unique iconography and specialised wargear that identifies the Em...
This multipart plastic kit builds a Fatemaster, a powerful wizard for your Disciples of Tzeentch armies in games of Warhammer Age of Sigmar. Armed with a wicked-looking cursewrought glaive and prot...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '