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topFILTER FILTERThere are 25001 productsSort
25001 of 25001 products
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Twilight Shroud (031/166) - Vendetta$0.30Card EffectGive a friendly unit +1 Might this turn. It can't be chosen by enemy spells and abilities this turn. [FLOW 2] (You may play this from your trash for i...
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Zed - From the Shadows (Overnumbered) (169/166) - Vendetta Foil$61.94Card TypeChampion Unit Energy Cost4 Power Cost1 Might4 DomainFury TagIonia;Zed Card EffectYou may discard 1 as an additional cost to play me. When you play me, ...
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Gust Monk (101/166) - Vendetta Foil$0.55Card EffectYou may pay 1 as an additional cost to play me. When you play me, if you paid the additional cost, banish a card from any trash to give a unit [ASSAUL...
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Zed - From the Shadows (023/166) - Vendetta Foil$0.42Card TypeChampion Unit Energy Cost4 Power Cost1 Might4 DomainFury TagIonia;Zed Card EffectYou may discard 1 as an additional cost to play me. When you play me, ...
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Mel - Soul's Reflection (Overnumbered) (195/166) - Vendetta Foil$152.60Card TypeLegend DomainMind;Chaos TagMel Card EffectWhen you empower something else, empower me. Disempower me, Exhaust: Give a unit at a battlefield -2 Might th...
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Patched Porobot (058/166) - Vendetta$0.55Card Effect (I enter exhausted.) When you play me, if you control 3 or more other gear, draw 1.
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Kennen - Keeper of Balance (Alternate Art) (135a/166) - Vendetta Foil$4.48Card TypeChampion Unit Energy Cost3 Might2 DomainOrder TagIonia;Yordle;Kennen Card Effect[HIDDEN] When you play me or I attack, you may pay 2 to [STUN] a unit. ...
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Ol' Poro (029/166) - Vendetta Foil$0.35Card EffectI can't be played on your first, second, or third turns.
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Jinx - Demolitionist (Overnumbered) (168/166) - Vendetta Foil$103.61Card TypeChampion Unit Energy Cost3 Power Cost1 Might4 DomainFury TagJinx;Zaun Card Effect[ACCELERATE] [ASSAULT 2] When you play me, discard 2.
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Ambessa - Matriarch of War (153/166) - Vendetta Foil$0.30Card TypeLegend DomainBody;Order TagAmbessa Card EffectWhen you empower something else, empower me. (I become Empowered if I'm not already.) Disempower me, Rune...
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Questionable Tome (054/166) - Vendetta$0.30Card Effect[EMPOWER] — Exhaust (Pay the cost: Empower me. Use only if not Empowered.) Disempower this, 1, Exhaust: Draw 1.
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Ol' Poro (029/166) - Vendetta$0.30Card EffectI can't be played on your first, second, or third turns.
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Ahri - Inquisitive (SP3/006) - Vendetta Foil$68.55Card TypeChampion Unit Energy Cost3 Power Cost1 Might3 DomainMind TagAhri;Ionia Card EffectWhen I attack or defend, give an enemy unit here -2 Might this turn, ...
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Gust Monk (101/166) - Vendetta$0.55Card EffectYou may pay 1 as an additional cost to play me. When you play me, if you paid the additional cost, banish a card from any trash to give a unit [ASSAUL...
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Patched Porobot (058/166) - Vendetta Foil$0.59Card Effect (I enter exhausted.) When you play me, if you control 3 or more other gear, draw 1.
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Jayce - Hammer in Hand (Alternate Art) (088a/166) - Vendetta Foil$0.90Card TypeChampion Unit Energy Cost4 Power Cost1 Might5 DomainBody TagPiltover;Jayce Card EffectWhen I become ready, choose one to give me this turn — • [ASSAUL...
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Renekton - Butcher of the Sands (Overnumbered) (190/166) - Vendetta Foil$51.12Card TypeLegend DomainFury;Body TagRenekton Card Effect[REACTION] 2 Runes, Exhaust: [ADD] 2. Spend this Energy only to play units or activated abilities of unit...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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