Card TypeLegend
Energy Cost0
Power Cost0
Might0
DomainFury;Body
TagVolibear
Card EffectWhen you play a MIGHTY unit, you may exhaust me to channel 1 rune exhaust...
Card TypeSignature Spell
Energy Cost4
Power Cost1
Might0
DomainFury;Order
TagDarius
Card EffectACTION (Play on your turn or in showdowns.)
Choose a unit. Kill i...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainChaos
TagPoro
Card EffectVISION (When you play me, look at the top card of your Main Deck. You may recycle i...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainChaos
TagPoro
Card EffectVISION (When you play me, look at the top card of your Main Deck. You may recycle i...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainFury
TagZaun
Card EffectWhen you discard me, you may pay 1 Fury to play me.
Flavor Text"GET 'EM, CHOMP...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainFury
TagZaun
Card EffectWhen you discard me, you may pay 1 Fury to play me.
Flavor Text"GET 'EM, CHOMP...
Card TypeSpell
Energy Cost3
Power Cost0
Might0
DomainOrder
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
As you play this, you m...
Card TypeSpell
Energy Cost3
Power Cost0
Might0
DomainOrder
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
As you play this, you m...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might5
DomainCalm
TagIonia;Lee Sin
Card EffectSHIELD (+1 Might while I'm a defender.)
Exhaust: Buff me. (I get a...
Card TypeUnit
Energy Cost5
Power Cost2
Might6
DomainBody
TagShadow Isles
Card EffectWhen you play me, choose an enemy unit at a battlefield. We deal damage equa...
Card TypeChampion Unit
Energy Cost3
Power Cost1
Might1
DomainChaos
TagKog'Maw;The Void
Card EffectDEATHKNELL - Deal 4 to all units at my battlefield. (When I di...
Card TypeSpell
Energy Cost2
Power Cost1
Might0
DomainCalm
Card EffectACTION (Play on your turn or in showdowns.)
Stun a unit. (It doesn't deal combat damage this...
Card TypeSpell
Energy Cost2
Power Cost1
Might0
DomainCalm
Card EffectACTION (Play on your turn or in showdowns.)
Stun a unit. (It doesn't deal combat damage this...
Card TypeSignature Spell
Energy Cost2
Power Cost1
Might0
DomainMind;Chaos
TagTeemo
Card EffectReturn up to two cards with HIDDEN from your trash to your hand. ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '