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topFILTER FILTERThere are 25001 productsSort
25001 of 25001 products
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Jagged Cutlass (073/166) - Vendetta Foil$0.30Card Effect[Equip Body] (Body: Attach this to a unit you control.) I can't be moved by enemy spells and abilities. +2 Might
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Rebuttal (152/166) - Vendetta Foil$1.39Card TypeSignature Spell Energy Cost1 Power Cost1 DomainMind;Chaos TagMel Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) Choos...
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Illaoi - Prophet of the Great Kraken (Overnumbered) (182/166) - Vendetta Foil$93.06Card TypeChampion Unit Energy Cost6 Might4 DomainChaos TagBilgewater;Illaoi Card EffectWhen you play me or when I score, play a 1 Might Tentacle unit token. I h...
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Piltovan Forge (161/166) - Vendetta$0.55Card EffectWhile you control this battlefield, the first friendly gear activated ability played each turn costs 1 less.
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Mournful Witness (028/166) - Vendetta Foil$0.32Card EffectWhen a combat that I was in ends, empower me. (I become Empowered if I'm not already.) [EMPOWERED] I have +2 Might.
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Reluctant Leader (121/166) - Vendetta$0.30Card EffectWhen you play another unit, give me +2 Might this turn.
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Mournful Witness (028/166) - Vendetta$0.30Card EffectWhen a combat that I was in ends, empower me. (I become Empowered if I'm not already.) [EMPOWERED] I have +2 Might.
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Rampage (083/166) - Vendetta$0.55Card EffectAs you play this, you may pay Body as an additional cost. Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly...
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Rampage (083/166) - Vendetta Foil$1.11Card EffectAs you play this, you may pay Body as an additional cost. Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly...
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Punching Poro (007/166) - Vendetta Foil$0.35Card Effect[EMPOWER] — Discard 1 (Pay the cost: Empower me. Use only if not Empowered.) [EMPOWERED] I have +1 Might.
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Piltovan Forge (161/166) - Vendetta Foil$0.55Card EffectWhile you control this battlefield, the first friendly gear activated ability played each turn costs 1 less.
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Wild Claw (089/166) - Vendetta Foil$0.30Card TypeSpell Energy Cost7 Power Cost1 DomainBody Card EffectLook at the top 5 cards of your Main Deck. You may banish a unit or gear from among them and play i...
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Shadow Assassin (013/166) - Vendetta Foil$0.55Card EffectI enter ready if you have a card with my name in your trash.
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Reluctant Leader (121/166) - Vendetta Foil$0.30Card EffectWhen you play another unit, give me +2 Might this turn.
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Field Musicians (026/166) - Vendetta$0.30Card EffectWhen you play me, give a unit +3 Might this turn.
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Shen - Scourge of Shadows (Alternate Art) (042a/166) - Vendetta Foil$0.91Card TypeChampion Unit Energy Cost5 Power Cost1 Might6 DomainCalm TagIonia;Shen Card EffectWhen I hold, if there is exactly one other unit you control here, dra...
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Field Musicians (026/166) - Vendetta Foil$0.30Card EffectWhen you play me, give a unit +3 Might this turn.
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Punching Poro (007/166) - Vendetta$0.30Card Effect[EMPOWER] — Discard 1 (Pay the cost: Empower me. Use only if not Empowered.) [EMPOWERED] I have +1 Might.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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