A translucent bright green technical paint that simulates Nurgle's slime and daemonic rot. Apply over flesh tones or green base coats for dripping diseased effects on Nurgle models.
A muted khaki-brown base coat ideal for camouflage, trench coat schemes, and Astra Militarum infantry. Pairs well with Tallarn Sand or Karak Stone highlights and Agrax Earthshade shade.
A dark desaturated purple base coat suited to Druchii, Chaos, and night-themed schemes. Works well under Xereus Purple highlights and Druchii Violet shade.
A bright warm orange base coat ideal for Salamanders, flame effects, and orange-toned alien skin. Apply Fuegan Orange shade over it to add depth before highlighting with Fire Dragon Bright.
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '