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topThere are 1105 productsSort
1105 of 1105 products
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Airbrush Flow Improver 100$7.99This product delays the drying of acrylic paint at the airbrush tip, minimizing clogging and improving paint flow. Add 1 drop of Flow Improver for every 5 drops of paint in the cup of your airbrush...
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Primary Yellow$5.49The new AK inks belong to a generation of acrylic inks made to meet the requirements of figure modelers. They are formulated with high quality pigments for unique gloss, saturation and vibrancy. Th...
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Technical: Martian Ironearth (24ml)$7.80A dark reddish-brown cracked earth technical paint that creates Martian or alien terrain effects on bases. Apply thickly and allow to dry fully to achieve deep dramatic cracks.
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Technical: Nurgles Rot (12ml)$4.55A translucent bright green technical paint that simulates Nurgle's slime and daemonic rot. Apply over flesh tones or green base coats for dripping diseased effects on Nurgle models.
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Layer: Word Bearers Red (12ml)$4.55A dark brownish-red layer paint strongly associated with Word Bearers Chaos Space Marines. Works over Gal Vorbak Red or Khorne Red base.
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Layer: Sycorax Bronze (12ml)$4.55A bright warm bronze layer paint ideal for highlighting bronze armour and ancient relics. Works over Warplock Bronze or Balthasar Gold base.
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Layer: Baneblade Brown (12ml)$4.55A pale desaturated brown layer paint ideal for highlighting military armour and leather. Works over Steel Legion Drab or Zandri Dust base.
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Layer: Sotek Green (12ml)$4.55A vivid teal-green layer paint ideal for Seraphon and Idoneth schemes. Works well over Stegadon Scale Green base and under Temple Guard Blue highlights.
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Layer: Lothern Blue (12ml)$4.55A vivid lighter blue layer paint for extreme highlights on bright blue schemes. Works well as a final edge highlight over Teclis Blue.
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Contrast: Warp Lightning (18ml)$7.80A vivid electric green Contrast paint ideal for energy weapons, Necron effects, and Warp lightning. Works best over Wraithbone or White Scar.
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Contrast: Akhelian Green (18ml)$7.80A vivid teal-green Contrast paint ideal for Idoneth Deepkin and aquatic schemes. Works best over Wraithbone for a rich saturated finish.
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Base: Lupercal Green (12ml)$4.55A dark muted green base coat suitable for green power armour and military colour schemes.
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Base: Steel Legion Drab (12ml)$4.55A muted khaki-brown base coat ideal for camouflage, trench coat schemes, and Astra Militarum infantry. Pairs well with Tallarn Sand or Karak Stone highlights and Agrax Earthshade shade.
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Base: Naggaroth Night (12ml)$4.55A dark desaturated purple base coat suited to Druchii, Chaos, and night-themed schemes. Works well under Xereus Purple highlights and Druchii Violet shade.
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Base: Jokaero Orange (12ml)$4.55A bright warm orange base coat ideal for Salamanders, flame effects, and orange-toned alien skin. Apply Fuegan Orange shade over it to add depth before highlighting with Fire Dragon Bright.
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Battle Axe Brass$4.99The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
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Archaic Sepia Wash$4.99The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
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Wolf Grey$4.99The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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