This box contains 11 plastic miniatures with various build options and will save you money compared to buying the contents separately. It's an ideal way to start a T'au Empire army or add to an exi...
This pack contains the rules you'll need to deploy your Pathfinders in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operat...
This pack contains the rules you'll need to deploy your Kasrkin in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative ...
This multipart plastic kit builds one Ratling Warpblaster, a war machine for Skaven armies. Much loved by Clans Skyre for their overwhelming firepower, these loud, dangerous, and unstable machines ...
This multipart push-fit plastic kit builds Tornus the Redeemed – a powerful hero for Stormcast Eternals armies in Warhammer Age of Sigmar. With their soul now redeemed, the warrior formerly known a...
This set of 18 cards will help you keep track of your Blood Angels units in your games with individual datasheets – detailing their profiles, wargear, options, and special abilities. You'll also fi...
This multipart plastic kit builds Thanquol on Boneripper, a pair of legendary characters for your Skaven army. Unleash the magical might of a Grey Seer and pummel foes into the ground with a mutate...
This multipart plastic kit builds three Warplock Jezzail teams, skilled ranged units for your Skaven army. The long-ranged assassins are adept at taking down your foes from a safe distance, and the...
This multipart plastic kit builds a Warlock Galvaneer of the Clans Skryre, a support hero wielding a warpvolt obliterator. These diabolical creatures are incredibly deadly, able to blast apart enem...
This multipart plastic kit builds one Master Moulder. After long exposure to warpstone in their experiments to make yet more bizarre minions, they have become twisted and mutated themselves.This ki...
This set of Skaven Warscroll Cards offer a handy set of references to use during games of Warhammer Age of Sigmar. You'll find cards for your units, faction terrain, endless spells, and a set of Sp...
This set of 31 cards will help you track your Imperial Agents in your games with individual datasheets for every unit – detailing their profiles, wargear, options, and special abilities. You'll als...
This multipart plastic kit builds an Eversor Assassin, a rampaging Imperial Agent deployed to tear apart enemies of the Imperium. Clad in a reinforced bodyglove and morbid skull mask, the Eversor i...
Plastic clusters of barbed undergrowth ideal for adding texture to bases and terrain. Snap individual sprigs from the sprue, glue in place, and paint to suit your basing scheme.
Plastic strands of creeping vines for detailing bases and terrain pieces. Trim to length, glue in place, and paint to add overgrowth and ruin to your battlefield scenery.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '