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Other Games
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AK Interactive
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Dice
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- Blades of Khorne
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- Disciples of Tzeentch
- Flesh-Eater Courts
- Fyreslayers
- Gloomspite Gitz
- Hedonites of Slaanesh
- Helsmiths of Hashut
- Idoneth Deepkin
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- Nighthaunt
- Ogor Mawtribes
- Orruk Warclans
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topThere are 350 productsSort
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Cities of Sigmar: Fusil-Major on Ogor Warhulk$60.00The Fusil-Major on Ogor Warhulk is a Free Cities firearm officer mounted on a captured Ogor war-beast — a sturdy duardin or human gunner perched atop a chained Ogor's shoulder, his marksman rifle p...
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Vanguard: Orruk Warclans$140.00The older Vanguard release (predecessor to the Spearhead range) that gets a complete, balanced Kruleboyz force on the table while saving money over buying kits separately. An ideal starting point o...
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Orruk Warclans: Zoggrok Anvilsmasha$47.00Zoggrok Anvilsmasha is a legend among the Ironjawz — an orruk ironsmith who has figured out how to hammer the raw energy of the Waaagh! directly into iron, stone, and bone. Accompanied by Klonk, hi...
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Orruk Warclans: Weirdbrute Wrekkaz$60.00When an orruk gets too much Waaagh! energy swirling around inside their head, they become a Weirdbrute Wrekka — they bolt on an iron mask, grab a heavy chain-smasha, and start careening around the ...
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Orruk Warclans: Tuskboss On Maw-grunta$85.00To become a Tuskboss, an Ironjaw must tame a Maw-grunta — a monstrous armoured pig with enough brute force and dim-witted determination to batter through anything in its path. Once a boss has a cha...
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Orruk Warclans: Orruk Ardboyz$65.00Orruk Ardboyz are the backbone of any Ironjawz force — ferocious, battle-scarred fighters who crash into the enemy with a mad bellow and the thunderous clatter of heavy pig-iron plate. This multipa...
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Orruk Warclans: Ardboy Big Boss$39.00Only the toughest Ardboyz survive long enough to become an Ardboy Big Boss. These veterans can knock a boisterous orruk mob into something resembling a disciplined fighting force, bellowing orders ...
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Gloomspite Gitz: Rabble-rowza$35.00The Rabble-Rowza is a Gloomspite Gitz herald-grot — a megaphone-wielding troublemaker grot whose shrieked exhortations whip the surrounding mob of squigs and grots into ever greater frenzies of chi...
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Spearhead: Seraphon$150.00Spearhead: Seraphon is the boxed starter force for a cold-blooded host — a ready-made spearhead-format army featuring a Slann's chosen retinue, ideal for skirmish play and the foundation of any lar...
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Seraphon: Aggradon Lancers$65.00Aggradon Lancers are Saurus warrior-knights mounted on aggradon raptors — crested predator-mounts whose powerful jaws and claws make their riders a devastating shock-cavalry force, lances levelled ...
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//on-boardgaming.com/cdn/shop/files/99120208035_SaurusAstrolithBearerStock_771x1000.jpg?v=1777274818Seraphon: Saurus Astrolith Bearer$47.00The Saurus Astrolith Bearer is the standard-bearer of a Seraphon host — a heavily-armoured Saurus warrior carrying the great Astrolith standard whose celestial energies amplify nearby Seraphon magi... -
Seraphon: Slann Starmaster$94.00The Slann Starmaster is a Mage-Priest of the Slann caste — a meditating amphibian wizard whose mind reaches across galaxies and whose battlefield presence allows him to alter probability itself, re...
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Seraphon: Spawn Of Chotec$60.00The Spawn of Chotec is a Skink Oracle riding a giant troglodon — a half-mad Skink prophet who interprets the rumblings of his predator-mount as the will of the comet-god Chotec, his oracular outbur...
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Seraphon: Skink Starseer$60.00The Skink Starseer is a Skink prophet who has glimpsed the threads of the Old Ones' great plan — a small wizard-priest borne aloft on a palanquin of comet-glass, his celestite staff turning aside e...
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Seraphon: Saurus Scar-Veteran on Aggradon$60.00The Saurus Scar-Veteran on Aggradon is a Saurus champion mounted on a crested aggradon raptor — a battle-marked warrior whose scars catalogue centuries of combat and whose lance-and-mount combinati...
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Seraphon: Kroxigor$65.00Kroxigor are the largest of the Seraphon spawn-children — hulking crocodilian warriors with arms thick as oak trunks, swinging great moon-hammers in a slow but unstoppable advance that shatters wha...
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Seraphon: Saurus Warriors$65.00Saurus Warriors are the cold-blooded battleline of the Seraphon — large reptilian warriors birthed from the spawning pools of the Old Ones, fighting in disciplined ranks with celestite weapons in s...
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Seraphon: Raptadon Hunters$69.00Raptadon Hunters are Skink ambushers mounted on swift raptadon predators — small reptilian skirmish-cavalry whose hit-and-run tactics across the battlefield draw enemy units out of position before ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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