Lord-Commander Bastian Carthalos is the Stormhost commander of the Hammers of Sigmar — a thunderously-armoured Lord-Imperatant in Thunderstrike plate whose Hammer of Abjuration has dashed daemon pr...
This multipart plastic kit builds one Belthanos, First Thorn of Kurnoth, for use in Sylvaneth armies in games of Warhammer Age of Sigmar. Belthanos is posed wielding his fearsome Kurnoth Glaive, ri...
The Loonboss on Giant Cave Squig is a Moonclan Grot warlord mounted on a slavering cave-squig — a small, cackling boss whose oversized squig-mount bounds across the battlefield in great erratic lea...
Spearhead: Maggotkin of Nurgle: Bubonic Cell is a themed Spearhead variant — a Bubonic Cell-led ready-made spearhead force focused on Maggotkin mortals and daemons unleashing plagues from a corrupt...
Ironguts are the elite heavy infantry of any Ogor Mawtribe — larger, better-armed Ogors swinging great Ironfists and great Bull's-axe greatweapons, their plate armour scavenged from the field of do...
Kurnoth Hunters are the elite warrior-spirits of the Sylvaneth — large tree-spirits dedicated to the woodland god Kurnoth, armed with greatbows, scythes, or greatswords, hunting daemons and chaos-f...
Spearhead: Hedonites of Slaanesh is the boxed starter force for a Hedonite army — a ready-made spearhead-format force of mortal Slaaneshi devotees and their sybaritic leadership, ideal for skirmish...
Akhelian Morrsarr Guard are the deep-sea heavy cavalry of the Idoneth Deepkin — aelves mounted on bioelectric eels whose voltspears unleash crackling discharges into enemy ranks at the moment of im...
Varanguard are the personal household guard of Archaon Everchosen — the most exalted Chaos Knights in existence, mounted on daemonic steeds and selected from champions of all four ruinous powers.
T...
Prince Vhordrai, Lord of the Crimson Keep is a Vampire Lord mounted on a Zombie Dragon — a once-loyal lieutenant of Nagash banished to the Crimson Keep for some forgotten failure, now flying his un...
The Sunsteala Wheelas are Gloomspite Gitz fast cavalry — small grots riding wheel-mounted single-axle vehicles powered by trapped sun-fire, careening across the battlefield with primitive grenades ...
The Grundstok Gunhauler is a small Kharadron escort skyship — a single-pilot armed gun-ship deployed in screening squadrons around larger ironclads, her sky-cannon and bomb racks rapidly engaging e...
Spirit Hosts are amorphous masses of bound Nighthaunt spirits — drifting clouds of soul-stuff and ectoplasmic limbs that engulf enemy units in spectral hands, the cold of their touch leaching life ...
Ogor Gluttons are the rank-and-file battle-line of the Mawtribes — massive, muscle-bound brutes swinging crude clubs and ironfists, their gut-plates bouncing as they charge in roaring stampedes.
Th...
Skywardens are Kharadron Overlord assault troops — duardin sky-soldiers in aether-pack rigs that let them surge upward into the enemy line, drawing volley pistols and skyhooks for a brutal close-ra...
The Vampire Lord on Nightmare Steed is a Soulblight aristocrat mounted on a daemon-touched undead horse — a mid-tier vampire commander whose nightmarish charger lets him outmanoeuvre slower foot un...
Hearthguard Berzerkers are the lodge's most rune-blessed melee veterans — fire-tattooed duardin who have transcended pain entirely, their broadaxes or poleaxes cleaving armour and their berserker's...
Spearhead: Fyreslayers is the boxed starter force for a Fyreslayer lodge — a ready-made spearhead-format army of berzerker duardin and their leadership cadre, ideal for skirmish play and the founda...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '