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topThere are 191 productsSort
191 of 191 products
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Orruk Warclans Man-skewer Boltboyz$60.00Man-skewer Boltboyz are living proof that orruks can be surprisingly effective ranged killers. Armed with enormous crossbow-style man-skewers that fire bolts large enough to pin a human to a wall, ...
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Orruk Warclans: Gutrippaz$60.00The core infantry of any Kruleboyz force, Gutrippaz are wiry, vicious orruks who combine surprising resilience with a talent for fighting dirty — poisoned blades, cunning positioning, and every und...
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Orruk Warclans: Marshcrawla Sloggoth$60.00The Marshcrawla Sloggoth is one of the most unsettling monsters in the Kruleboyz arsenal — a massive slug-like swamp creature that carries a crew of drum-beating Hobgrots on its back. As the beast ...
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Orruk Warclans: Swampboss Skumdrekk$65.00Swampboss Skumdrekk is the self-proclaimed king of the Kruleboyz Killabosses — a swaggering, scheming orruk warlord who rides the enormous swamp monster Glogg into battle. Together they perfectly c...
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Orruk Warclans: Gobsprakk the Mouth of Mork$170.00Gobsprakk, the Mouth of Mork, is the most powerful Swampcalla Shaman in the Kruleboyz — a towering wizard who rides the monstrous vulture Killabeak into battle, bombarding enemies with virulent hex...
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Orruk Warclans: Beast-skewer Killbow$39.00The Beast-skewer Killbow is built with one purpose: killing monsters. This enormous crossbow-like war machine fires massive bolts designed to punch through thick hides, providing the Kruleboyz with...
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Orruk Warclans: Breaka-Boss on Mirebrute Troggoth$60.00The Breaka-Boss on Mirebrute Troggoth is a rare orruk commander who has actually managed to chain a Mirebrute Troggoth and ride the thing into battle. The regenerating Troggoth and the Breaka-Boss'...
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Lumineth Realmlords: Vanari Auralan Wardens$65.00This kit builds 10 Auralan Wardens in a variety of interchangeable and customisable designs. With various weapons, shields, helms and accessories, you'll be able to ensure that your pike block look...
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Orruk Warclans: Orruk Megaboss$48.00The Orruk Megaboss is the pinnacle of Ironjawz leadership — the biggest, hardest, loudest orruk in the warband, and absolutely certain of it. These towering warlords lead by example, wading into th...
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Orruk Warclans: Gordrakk the Fist of Gork$145.00This multi-part plastic kit contains all the components necessary to assemble one Megaboss on Maw-krusha. Standing atop his fierce steed, the Megaboss is armed with either a boss gore-hacka and scr...
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Daughters of Khaine: Morathi$170.00This multi-part plastic kit contains the components necessary to assemble Morathi. She comes as 2 different miniatures, both of which are included: the High Oracle of Khaine, her aelven form, and T...
Showing 181 -191 of 191 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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