-
Magic: The Gathering
Pokemon
Disney Lorcana
One Piece
Flesh and Blood
Star Wars: Unlimited
Riftbound — League of Legends
Gundam Card Game
-
Warhammer 40,000
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Aeldari
- Astra Militarum
- Chaos Daemons
- Chaos Knights
- Chaos Space Marines
- Drukhari
- Genestealer Cults
- Imperial Agents
- Imperial Knights
- Leagues of Votann
- Necrons
- Orks
- Space Marines
- Tau Empire
- Tyranids
Age of Sigmar
- Blades of Khorne
- Cities of Sigmar
- Daughters of Khaine
- Disciples of Tzeentch
- Flesh-Eater Courts
- Fyreslayers
- Gloomspite Gitz
- Hedonites of Slaanesh
- Helsmiths of Hashut
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Maggotkin of Nurgle
- Nighthaunt
- Ogor Mawtribes
- Orruk Warclans
- Ossiarch Bonereapers
- Seraphon
- Skaven
- Slaves to Darkness
- Sons of Behemat
- Soulblight Gravelords
- Stormcast Eternals
- Sylvaneth
Other Games
-
AK Interactive
-
Dice
-
-
-
-
-
-
-
-
-
- Blades of Khorne
- Cities of Sigmar
- Daughters of Khaine
- Disciples of Tzeentch
- Flesh-Eater Courts
- Fyreslayers
- Gloomspite Gitz
- Hedonites of Slaanesh
- Helsmiths of Hashut
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Maggotkin of Nurgle
- Nighthaunt
- Ogor Mawtribes
- Orruk Warclans
- Ossiarch Bonereapers
- Seraphon
- Skaven
- Slaves to Darkness
- Sons of Behemat
- Soulblight Gravelords
- Stormcast Eternals
- Sylvaneth
-
-
-
-
topThe Natural World of Cryptozoology - For Beginners
The Natural World of Cryptozoology - For Beginners
Regular Price $19.99Product Type : Board Games
Hurry! Only1units left in stock!Hop aboard the bus on a field trip to the legendary Hidden Valley of the Cryptids, where adventure awaits! Will you capture the best photos of mythical creatures to complete the most daring class assignments, or will you be laughed off the trip?
Each round, you’ll draft and play Cryptid cards with unnatural powers to warp the game and bring you closer to victory. Collect matching cards to complete assignments and earn points towards your ultimate goal – becoming a full-fledged supernatural photographer!
Each round has the following steps:
1. Choose Assignments
Deal each player 2 Assignments facedown. Each player looks at their Assignments, then chooses 1 to place faceup in front of themselves as their Private Assignment and 1 to place faceup in the Public Assignments area in the center of the play area.2. Draft Cryptids
Deal each player 8 Cryptid cards facedown. Each player looks at their hand, chooses 1 card, and places it in a facedown stack in front of themselves.Each player then passes their remaining 7 cards to the player on their left. Each player again chooses 1 card and adds it to their facedown stack, then passes their remaining hand to the left. Players continue picking and passing until each player has a stack of 8 cards in front of themselves. (Note that each player must add the last card that is passed to them to their stack.)
3. Player Turns
Once the draft is complete, each player takes all cards in their facedown stack into their hand. Players then take turns revealing and activating cards, starting with the player who has the Bus standee and going clockwise around the table.On your turn, take the following steps in order:
3.1. Reveal Card: Choose 1 card from your hand and place it faceup in front of yourself.
3.2. Activate Abilities : You may use abilities on your faceup
Cryptid cards. To use each ability, you must activate the card (turn it sideways) along with the required number of cards of the same type (see “Activating Cryptid Cards,” next page).
3.3. Complete Assignments: If your faceup cards meet the requirements to complete a Public Assignment, claim the card from the center of the play area, place it in front of yourself, and turn it sideways to show it’s completed. If you complete your Private Assignment, simply turn it sideways to show it’s completed.4. End of Round
The round ends once no one has any cards left in their hand.
Gather all Cryptid cards in front of all players (both activated and unactivated) and place them in a discard pile next to the deck. (If a player completed an Assignment that lets them keep a card, they may keep it instead of discarding it.)Each player keeps their completed Assignments, as well as their Private Assignment if it wasn’t completed. All uncompleted Public Assignments are left in the center of the table for players to complete the following round.
Pass the Bus to the player with the fewest points from completed Assignments (not counting hidden Reward tokens), or the fewest Reward tokens in the case of a tie.
Begin the next round by dealing each player 2 new Assignments from the deck.END OF THE GAME
The game ends after 3 rounds.
Players reveal their Reward tokens and total up the points on their Rewards and completed Assignments. (Incomplete Assignments are worth no points.)
The player with the most points is the winner!Returns, Refunds & Order Pickup
On Board Gaming · 316 W Mission Ave #117, Escondido, CA 92025 · Effective 8/17/2026
In-store pickup
Orders placed for in-store pickup become available on:
- Pre-orders: the product's release date (or the day the product actually arrives at our store, if later), and
- All other orders: the day we notify you that your order is ready for pickup.
Please pick up your order within 7 calendar days of it becoming available. Orders still unclaimed 10 days after becoming available will be cancelled and the items returned to stock. Paid orders will be refunded less a 25% restocking fee; for deposit-based pre-orders, the deposit is forfeited.
Can't make it in within the week? Just let us know at shop@on-boardgaming.com or (760) 566-6782 and arrangements can be made — we're happy to hold orders longer at our discretion (for example, if you're out of town).
Pre-orders
- Deposit pre-orders: Deposits are non-refundable and reserve your item. Once our distributor confirms stock, we'll send an invoice for the balance, which is due within 7 days of the release date. If the balance isn't paid by then, the deposit is forfeited and the item returns to stock.
- Paid-in-full pre-orders: May be cancelled before release for a refund less a 25% cancellation fee. After release, the pickup policy above applies.
Returns
Most merchandise may be returned within 30 days of purchase (or delivery, for shipped orders). Items must be unopened and in original condition, with tags attached and original packaging intact, along with proof of purchase. To start a return, contact us at shop@on-boardgaming.com.
The following items cannot be returned:
- Trading Card Game and Collectible Card Game products of any kind — sealed product, packs, and singles — except where we made an error regarding a card's condition or identity
- Sale and clearance items
- Gift cards
- Used or pre-owned goods
- Items that have been opened or unsealed, for health and hygiene reasons
Damaged or defective items
If your item arrives damaged or defective, contact us within 7 days of receiving it (photos help us resolve things quickly). We'll exchange it or make it right.
Refunds
Approved refunds are issued to the original payment method within 10 business days. If more than 15 business days have passed since your refund was approved, contact us at shop@on-boardgaming.com.
Event tickets
Event tickets may be cancelled for a refund up to 24 hours before the event starts. After that, they are non-refundable.
Return shipping
If a return is due to our error — wrong product, missing items, or an item that arrived damaged or defective — we'll provide a prepaid return shipping label. For all other returns, the customer is responsible for return shipping costs.
Return items to: 316 W Mission Ave #117, Escondido, CA 92025. When paying for shipping yourself, we recommend an insured, trackable service — we can't issue a refund without receiving the goods or proof of return delivery.
Questions
Email shop@on-boardgaming.com or call (760) 566-6782.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'