The Hammerhead Gunship kit is an impressive centrepiece to a collection of T'au Empire miniatures. Notable about the kit is the laterally extended nose, the tips of which can feature a pair of burs...
This multipart plastic kit builds one Chimera – a transport capable of deploying troops and mobile firepower. The Chimera is armed with a turret-mounted primary weapon – your choice of a multi-lase...
This multipart plastic kit builds Lady Malys, a powerful strategic leader for your Drukhari armies in games of Warhammer 40,000. Her tactical brilliance will give you an edge in battle. When deploy...
This multipart plastic kit builds two Sekhetar Robots, powerful battle automata for your Thousand Sons armies in games of Warhammer 40,000. These looming mechanical constructs are equipped with hea...
This multipart plastic kit builds Aethon Shaan, the Chapter Master of the Raven Guard, for use in your Space Marines armies in games of Warhammer 40,000. With the mighty Claws of Severax, a heavy b...
This 128-page hardback book contains:– Detailed lore covering the history of the conflict, the invasion of the World Eaters, and the battle for the Fire Wastes.– In-depth Crusade rules to grow and ...
This multipart plastic kit builds six Noise Marines, devastating fire support specialists for your Emperor's Children or Chaos Space Marines armies in games of Warhammer 40,000. These Heretic Astar...
Codex: Astra Militarum is the essential guidebook for collecting, painting, and playing games with Humanity's ubiquitous soldiers. You'll gain critical background knowledge, get inspired with stirr...
This kit comprises 22 plastic components, including a scenic round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour pain...
This kit builds one Chaos Lord with Jump Pack miniature – a nimble airborne leader for Chaos Space Marine armies in Warhammer 40,000. The fearsome hero comes with a range of customisation options, ...
This multipart plastic kit allows you to build 10 Space Marines Scouts, skilled reconnaissance and infiltration specialists. These miniatures can be used as Scout Squad kill team operatives in game...
This multipart plastic kit allows you to build 10 Mandrakes, otherworldly shadow-assassins from the outer depths of the Drukhari's Dark City, Commorragh. These miniatures can be used as Mandrakes o...
This multipart plastic kit builds Watch Captain Artemis, a storied commander of the Ordo Xenos Deathwatch. Clad in the finest armour and equipped with custom weaponry, Artemis is ready to lead your...
This 120-page hardback book is a Crusade expansion for Warhammer 40,000 that lays out the unsettling narrative of the Nephilim War and the Pariah Nexus, along with the rules you'll need to play nar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '