A bright vivid red layer paint ideal for highlighting red armour. Apply over Khorne Red or Mephiston Red base, then edge highlight with Wild Rider Red.
Set:
Marvel Super Heroes Sealed
Release Date:
2026-06-26
Commander decks are ready to play right out of the box and contain everything you need to play Magic's most popular multiplayer f...
Set:
Ursula's Return Sealed
Release Date:
2024-05-17
A storm has been building in the magical realm of Lorcana. A powerful Ursula glimmer, unleashed from the Great Illuminary, is at last r...
A rich warm brass metallic base coat ideal for dwarf armour, ancient artefacts, and ornate weapons. Shade with Agrax Earthshade and highlight with Gehenna's Gold.
Our Outer Sleeves Matte Standard Size add an additional layer of protection to cards and/or art sleeves. They are commonly used to safeguard art sleeves from harm (external double-sleeved protectio...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
Three types of Mystery bag for your TCG customers.
Each Mystery Dice bag contains a matching set of 10 +/+ counter dice (in the plus bags), 10 matching -/- dice (in the minus bags), or a split of ...
A dark translucent red technical paint that simulates blood and gore effects. Apply over metallics or flesh tones for realistic blood splatter, pooling wounds, and weapon effects.
All items are subject to allocations by distributor. Orders will be fulfilled in the order they are received, if your order is canceled for this reason you will receive a refund on your order.
Cus...
A pale sandy yellow base coat ideal for desert schemes, Tomb Kings, and bone-coloured armour. Works under Screaming Skull highlights and Agrax Earthshade shade.
A bright metallic silver layer paint ideal for highlighting metal armour. Apply over Leadbelcher and shade with Nuln Oil, then edge highlight with Runefang Steel.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '