This pack contains the rules you'll need to deploy your Imperial Navy Breachers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection r...
This pack contains the rules you'll need to deploy your Nemesis Claw operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection r...
Accompanying the blessed bier that bears the skeletal remains of Saint Katherine within her reliquary armour are six members of the Orders Pronatus. Each of these handpicked exemplars of the Adepta...
If your wish is to protect the Imperium and do it by the book, this box is the perfect way to start a new Ultramarines collection – or expand an existing army – and save money compared to buying th...
Cats and Witches! With Potions! Yes, please . . .
In this quick game, you are attempting to brew more potions than any of your friends. You have the help of your charming cat companions, but they a...
The children's game for "The Castles of Burgundy"! Queen Crab is coming to Burgundy for a visit. Decorate your village for her royal beach party! Find the right decorations and collect points. The ...
Ultimate Guard’s Boulder 100+ Hybrid combines the completely transparent top of the Boulder Clear with a soft-touch base in the style of the original Boulder. The officially licensed MTG deck box i...
It appears you have Inherited the abandoned Twilight Manor, which has sat dormant for decades since the family was chased away by the resident ghosts. No one knows for certain what transpired withi...
In CLUE®: Godzilla, Minilla is missing, and treacherous forces are behind the abduction.If Minilla is not found and rescued soon, Godzilla will wreak havoc on a global scale.It’s up to you to solve...
The evil Lord Eradikus has all but conquered the galaxy, and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts ...
Low tufts with a light copper tone perfect to simulate arid environments and to create mythical otherworldly backgrounds. In combination with other colors and sizes they provide a fascinating color...
Elephant ear is a tropical species native from south Asia, widely cultivated and used as an ornamental plant. It’s large leaves are splendid to create dense jungle layers as well as garden paths.
T...
Basing Bits Urban Warfare are scaled replicas of urban war background props, for all times, from Great Wars to present and future conflicts.
Lost wheels, fuel drums, broken asphalt and other debris...
Basing Bits Alien Infestation are fragmented pieces of an infested spaceship wreckage.
Perfect to simulate slippery floors covered in oozing alien goo, twisted tendrils and broken wires, alien eggs...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '