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- Hedonites of Slaanesh
- Helsmiths of Hashut
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topThere are 1565 productsSort
1565 of 1565 products
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Mister Root (127/219) - Unleashed Foil$0.30Card TypeUnit Energy Cost2 Power Cost0 Might1 DomainChaos TagIonia;Fae Card Effect[ACCELERATE] (You may pay 1 and 1 Chaos as an additional cost to have me enter...
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Rengar - Pridestalker (Overnumbered) (227/219) - Unleashed Foil$69.44Card TypeLegend DomainFury;Body TagRengar Card EffectWhen you play a unit, give a unit +1 Might this turn.
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Master Yi - Wuju Master (Signature) (231*/219) - Unleashed Foil$600.00Card TypeLegend DomainCalm;Body TagMaster Yi Card EffectLEVEL 6 Your units have +1 Might. LEVEL 11 Your units enter ready.
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Poppy - Defender of the Meek (178/219) - Unleashed Foil$0.58Card TypeChampion Unit Energy Cost6 Power Cost1 Might5 DomainOrder TagDemacia;Yordle;Poppy Card EffectYou may spend 3 XP as an additional cost to play me. If yo...
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Star Spring (215/219) - Unleashed Foil$0.55Card TypeBattlefield Energy Cost0 Power Cost0 Might0 Card EffectThe first time a player plays a non-token unit here each turn, they may move another unit they co...
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Star Spring (215/219) - Unleashed$0.55Card TypeBattlefield Energy Cost0 Power Cost0 Might0 Card EffectThe first time a player plays a non-token unit here each turn, they may move another unit they co...
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Poppy - Paragon (Alternate Art) (116a/219) - Unleashed Foil$1.19Card TypeChampion Unit Energy Cost5 Might5 DomainBody TagDemacia;Yordle;Poppy Card Effect[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or abili...
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Blast Cone (133/219) - Unleashed Foil$0.55Card TypeGear Energy Cost4 Power Cost1 Might0 DomainChaos Card EffectWhen you play this, you may move an enemy unit. When you move an enemy unit, you may exhaust...
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Blast Cone (133/219) - Unleashed$0.55Card TypeGear Energy Cost4 Power Cost1 Might0 DomainChaos Card EffectWhen you play this, you may move an enemy unit. When you move an enemy unit, you may exhaust...
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Monch (035/219) - Unleashed$0.30Card TypeUnit Energy Cost6 Power Cost0 Might6 DomainCalm TagBandle City Card EffectIf an opponent controls a stunned unit, I cost 2 less and enter ready. ...
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Monch (035/219) - Unleashed Foil$0.30Card TypeUnit Energy Cost6 Power Cost0 Might6 DomainCalm TagBandle City Card EffectIf an opponent controls a stunned unit, I cost 2 less and enter ready. ...
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Poppy - Defender of the Meek (Alternate Art) (178a/219) - Unleashed Foil$2.18Card TypeChampion Unit Energy Cost6 Power Cost1 Might5 DomainOrder TagDemacia;Yordle;Poppy Card EffectYou may spend 3 XP as an additional cost to play me. If yo...
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Daisy! (196/219) - Unleashed Foil$0.89Card TypeSignature Unit Energy Cost9 Power Cost2 Might8 DomainCalm;Order TagIonia;Ivern Card EffectI enter ready. Reduce my cost by 1 for each of the following ...
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Red Brambleback (Alternate Art) (029a/219) - Unleashed Foil$2.59Card TypeUnit Energy Cost4 Power Cost1 Might4 DomainFury TagIonia Card Effect[ACCELERATE] (You may pay 1 and 1 Fury as an additional cost to have me enter ready...
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Lotus Trap (013/219) - Unleashed$0.55Card TypeSpell Energy Cost2 Power Cost0 Might0 DomainFury Card Effect[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [REACTION] (Play any time, even be...
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Lotus Trap (013/219) - Unleashed Foil$0.55Card TypeSpell Energy Cost2 Power Cost0 Might0 DomainFury Card Effect[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [REACTION] (Play any time, even be...
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Vex - Gloomist (Signature) (232*/219) - Unleashed Foil$700.00Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainCalm;Chaos TagVex Card EffectWhen you or an ally hold, you may exhaust me to draw 1.
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Bone Skewer (139/219) - Unleashed Foil$0.41Card TypeSpell Energy Cost2 Power Cost1 Might0 DomainChaos Card Effect[HIDDEN] (Hide now for 1 Rune to react with later for 0.) Choose a battlefield. An opponent...
Champion Decks – Perfect for New Players
Begin your journey into the world of Runeterra with these expertly constructed champion deck options. Each deck includes 56 carefully selected cards plus a booster pack, paper playmat, and comprehensive rulebook for immediate play. Perfect for both newcomers and experienced TCG players exploring different strategic approaches. These ready-to-play Riftbound starter decks showcase distinctive battle systems across various domain combinations, making them ideal for discovering your preferred playstyle before constructing custom decks.
Booster Packs – Expand Your Riftbound Collection
Uncover exciting surprises with Riftbound booster packs, each containing 14 carefully selected cards from current sets. Every pack guarantees thrilling variety, including 7 commons, 3 uncommons, multiple foil cards, and opportunities for epic rarity pulls. These booster packs provide essential components for customizing decks beyond premade decks. Ideal for collectors seeking specific characters and competitive players enhancing their strategic arsenal.
Singles & Individual Cards – Build Your Perfect Deck
Access exactly the cards you need with our singles collection featuring champions from across Runeterra. From classic League of Legends favorites to modern tournament staples, these individual Riftbound cards enable precise deck construction strategies. Our singles inventory spans multiple expansions, including Origins releases and upcoming sets, ensuring you can locate both essential commons and valuable rare cards for competitive play.
Premium Products – Collector's Treasures
Enhance your Riftbound experience with specialized collector products designed for serious enthusiasts. Booster Display Boxes contain 24 booster packs with an wide range of cards per box, while the Proving Grounds Box Set offers four ready-to-play decks perfect for multiplayer matches. These premium offerings include exclusive promotional materials and tournament-legal accessories that make them perfect for collectors and competitive players alike.
Get Your Cards Your Way
Check Out Our Other Trading Card Games
Battle Across the Rifts of RuneterraRiftbound is the League of Legends trading card game developed by Riot Games and published by UVS Games, bringing together beloved champions with strategic competitive gameplay that works for both casual collectors and serious tournament players. The game features an innovative resource system where players use a separate rune deck to power their strategies, racing to capture battlefields and score points through tactical unit placement. The game challenges players to reach 8 points by conquering and holding battlefields across Runeterra. The stunning card artwork makes every pull exciting, whether you're chasing that perfect alternate art card or building the next meta-breaking deck. With new sets dropping regularly & organized play events, there's always something fresh to discover and new strategies to master.DaysHoursMinsSecsFAQ's
How do I start playing Riftbound?
The simplest approach is purchasing the Proving Grounds Box Set or a Champion Deck, which contains everything needed, including cards, game tokens, and a rulebook. Each Champion Deck features specific domain combinations with distinct strategies, helping you learn fundamental gameplay mechanics. Your champion legend card determines which domains you can include in your deck and defines your core strategy, making it easy to understand deckbuilding from the start.
Can I mix cards from different Riftbound sets in my deck?
Absolutely! All Riftbound cards follow universal compatibility across different expansions. Players can combine cards from Origins with future releases like Spiritforged to create unique deck combinations. Standard deck construction requires exactly 40 cards (including your champion) with a separate 12-card rune deck matching your legend's domains, allowing creative mixing of sets for optimal competitive strategies.
What makes Riftbound different from other trading card games?
The game features a unique rune deck resource system where players channel two new runes each turn, creating dynamic gameplay focused on battlefield control rather than direct damage accumulation. Additionally, the connection to the beloved League of Legends franchise through authentic artwork and champion mechanics creates an unparalleled collecting experience that celebrates decades of Riot Games’ legacy while introducing cutting-edge gameplay innovations that keep the meta fresh and competitive.
Is it better to buy booster packs or singles for competitive play?
It depends on your goals! When you open packs, there's always that thrilling chance of pulling something amazing like a rare champion or beautiful alternate art card. Many players love the excitement of not knowing what they'll discover in each pack. However, if you're building a specific competitive deck for organized play tournaments, buying singles is usually more cost-effective since you get exactly the cards you need. For collectors and casual players, the fun time of opening packs often outweighs the economics, plus you might pull that chase card worth more than the pack itself!
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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