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topThere are 1564 productsSort
1564 of 1564 products
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Fury Rune (Alternate Art) (R01a) - Unleashed Foil$5.15Card TypeRune Energy Cost0 Power Cost0 Might0 DomainFury
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Mind Rune (Alternate Art) (R03a) - Unleashed Foil$6.59Card TypeRune Energy Cost0 Power Cost0 Might0 DomainMind
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Sprite Fountain (078/219) - Unleashed Foil$4.99Card TypeGear Energy Cost2 Power Cost1 Might0 DomainMind Card Effect[TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.) Whe...
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Void Assault (202/219) - Unleashed Foil$2.15Card TypeSignature Spell Energy Cost2 Power Cost1 Might0 DomainBody;Chaos TagKha'Zix Card EffectMove a friendly unit, then move an enemy unit. (If they both mov...
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LeBlanc - Deceiver (Overnumbered) (235/219) - Unleashed Foil$149.62Card TypeLegend Energy Cost0 Power Cost0 Might0 DomainMind;Order TagLeBlanc Card EffectWhen you conquer or hold, you may discard 1 and exhaust me to play a read...
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Vi - Peacekeeper (Alternate Art) (176a/219) - Unleashed Foil$15.27Card TypeChampion Unit Energy Cost5 Power Cost1 Might5 DomainOrder TagPiltover;Vi Card Effect[AMBUSH] When I attack, [STUN] an enemy unit here.
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The Ruination (180/219) - Unleashed Foil$23.00Card TypeSpell Energy Cost9 Power Cost3 DomainOrder Card EffectKill all units.
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Kha'Zix - Mutating Horror (Alternate Art) (143a/219) - Unleashed Foil$7.34Card TypeUnit Energy Cost4 Power Cost1 Might4 DomainChaos TagThe Void;Kha'Zix Card Effect[AMBUSH] When I attack or defend, if an enemy unit is alone here, give...
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Pyke - Dockside Butcher (028/219) - Unleashed Foil$8.75Card TypeChampion Unit Energy Cost3 Might2 DomainFury TagBilgewater;Pyke Card Effect[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [GANKING] (I can ...
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Pyke - Dockside Butcher (Alternate Art) (028a/219) - Unleashed Foil$12.66Card TypeChampion Unit Energy Cost3 Might2 DomainFury TagBilgewater;Pyke Card Effect[HIDDEN] [GANKING] You may pay 1 Fury as an additional cost to play me. W...
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Plundering Poro (Overnumbered) (222/219) - Unleashed Foil$214.74Card TypeUnit Energy Cost2 Power Cost0 Might2 DomainMind TagBilgewater;Pirate;Poro Card EffectWhen I conquer, play a Gold gear token exhausted. Flavor Tex...
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Elder Dragon (Alternate Art) (118a/219) - Unleashed Foil$24.86Card TypeUnit Energy Cost12 Power Cost4 Might10 DomainOrder TagDemacia;Dragon Card EffectAny amount of your damage is enough to kill enemy units. When you play...
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Kha'Zix - Evolving Hunter (Alternate Art) (119a/219) - Unleashed Foil$1.90Card TypeChampion Unit Energy Cost5 Power Cost1 Might5 DomainBody TagThe Void;Kha'Zix Card EffectHUNT (When I conquer or hold, gain 1 XP.) When I attack, you m...
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Rift Herald (179/219) - Unleashed Foil$2.80Card TypeUnit Energy Cost8 Power Cost1 Might7 DomainOrder TagThe Void Card EffectWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You ma...
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Moonfall (198/219) - Unleashed Foil$10.96Card TypeSignature Spell Energy Cost3 Power Cost1 DomainMind;Chaos TagDiana Card EffectACTION (Play on your turn or in showdowns.) Choose a battlefield where y...
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Vilemaw (Alternate Art) (060a/219) - Unleashed Foil$17.07Card TypeUnit Energy Cost8 Power Cost2 Might8 DomainCalm TagShadow Isles;Spider Card Effect[AMBUSH] (You may play me as a [REACTION] to a battlefield where you ...
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Diana - No Longer Human (Alternate Art) (149a/219) - Unleashed Foil$7.87Card TypeChampion Unit Energy Cost4 Power Cost1 Might3 DomainChaos TagMount Targon;Diana Card Effect[AMBUSH] When you play a spell, give me +2 Might this turn. ...
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Sacrifice (173/219) - Unleashed Foil$1.34Card TypeSpell Energy Cost1 Power Cost0 Might0 DomainOrder Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) As an additional cost...
Champion Decks – Perfect for New Players
Begin your journey into the world of Runeterra with these expertly constructed champion deck options. Each deck includes 56 carefully selected cards plus a booster pack, paper playmat, and comprehensive rulebook for immediate play. Perfect for both newcomers and experienced TCG players exploring different strategic approaches. These ready-to-play Riftbound starter decks showcase distinctive battle systems across various domain combinations, making them ideal for discovering your preferred playstyle before constructing custom decks.
Booster Packs – Expand Your Riftbound Collection
Uncover exciting surprises with Riftbound booster packs, each containing 14 carefully selected cards from current sets. Every pack guarantees thrilling variety, including 7 commons, 3 uncommons, multiple foil cards, and opportunities for epic rarity pulls. These booster packs provide essential components for customizing decks beyond premade decks. Ideal for collectors seeking specific characters and competitive players enhancing their strategic arsenal.
Singles & Individual Cards – Build Your Perfect Deck
Access exactly the cards you need with our singles collection featuring champions from across Runeterra. From classic League of Legends favorites to modern tournament staples, these individual Riftbound cards enable precise deck construction strategies. Our singles inventory spans multiple expansions, including Origins releases and upcoming sets, ensuring you can locate both essential commons and valuable rare cards for competitive play.
Premium Products – Collector's Treasures
Enhance your Riftbound experience with specialized collector products designed for serious enthusiasts. Booster Display Boxes contain 24 booster packs with an wide range of cards per box, while the Proving Grounds Box Set offers four ready-to-play decks perfect for multiplayer matches. These premium offerings include exclusive promotional materials and tournament-legal accessories that make them perfect for collectors and competitive players alike.
Get Your Cards Your Way
Check Out Our Other Trading Card Games
Battle Across the Rifts of RuneterraRiftbound is the League of Legends trading card game developed by Riot Games and published by UVS Games, bringing together beloved champions with strategic competitive gameplay that works for both casual collectors and serious tournament players. The game features an innovative resource system where players use a separate rune deck to power their strategies, racing to capture battlefields and score points through tactical unit placement. The game challenges players to reach 8 points by conquering and holding battlefields across Runeterra. The stunning card artwork makes every pull exciting, whether you're chasing that perfect alternate art card or building the next meta-breaking deck. With new sets dropping regularly & organized play events, there's always something fresh to discover and new strategies to master.DaysHoursMinsSecsFAQ's
How do I start playing Riftbound?
The simplest approach is purchasing the Proving Grounds Box Set or a Champion Deck, which contains everything needed, including cards, game tokens, and a rulebook. Each Champion Deck features specific domain combinations with distinct strategies, helping you learn fundamental gameplay mechanics. Your champion legend card determines which domains you can include in your deck and defines your core strategy, making it easy to understand deckbuilding from the start.
Can I mix cards from different Riftbound sets in my deck?
Absolutely! All Riftbound cards follow universal compatibility across different expansions. Players can combine cards from Origins with future releases like Spiritforged to create unique deck combinations. Standard deck construction requires exactly 40 cards (including your champion) with a separate 12-card rune deck matching your legend's domains, allowing creative mixing of sets for optimal competitive strategies.
What makes Riftbound different from other trading card games?
The game features a unique rune deck resource system where players channel two new runes each turn, creating dynamic gameplay focused on battlefield control rather than direct damage accumulation. Additionally, the connection to the beloved League of Legends franchise through authentic artwork and champion mechanics creates an unparalleled collecting experience that celebrates decades of Riot Games’ legacy while introducing cutting-edge gameplay innovations that keep the meta fresh and competitive.
Is it better to buy booster packs or singles for competitive play?
It depends on your goals! When you open packs, there's always that thrilling chance of pulling something amazing like a rare champion or beautiful alternate art card. Many players love the excitement of not knowing what they'll discover in each pack. However, if you're building a specific competitive deck for organized play tournaments, buying singles is usually more cost-effective since you get exactly the cards you need. For collectors and casual players, the fun time of opening packs often outweighs the economics, plus you might pull that chase card worth more than the pack itself!
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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