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topFILTER FILTERThere are 25001 productsSort
25001 of 25001 products
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Risen Altar (163/166) - Vendetta Foil$0.55Card Effect[EMPOWER] costs of your units here cost 1 or Rune less.
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Jayce - Man of Progress (Overnumbered) (175/166) - Vendetta Foil$90.06Card TypeChampion Unit Energy Cost4 Might4 DomainMind TagPiltover;Jayce Card EffectWhen you play me, you may kill a friendly gear. If you do, you may play a gea...
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Ambessa - Respected and Feared (Alternate Art) (136a/166) - Vendetta Foil$1.97Card TypeChampion Unit Energy Cost5 Might5 DomainOrder TagNoxus;Ambessa Card Effect[EMPOWER 1 and 2 Order] [EMPOWERED] I have [ASSAULT 2]. [EMPOWERED] When I at...
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Necromunda: Goliath Underhive Crew$94.00The House of ChainsThis loaded boxed set is an ideal way to start a new Goliath gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core of t...
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Necromunda: Escher Underhive Crew$94.00The House of BladesThis loaded boxed set is an ideal way to start a new Escher gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core of th...
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Necromunda: Delaque Underhive Crew$94.00The House of ShadowThis loaded boxed set is an ideal way to start a new Delaque gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. Delaque gang ...
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Necromunda: Cawdor Underhive Crew$94.00The House of FaithThis loaded boxed set is an ideal way to start a new Cawdor gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. Cawdor gang fig...
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Necromunda: Van Saar Underhive Crew$94.00The House of ArtificeThis loaded boxed set is an ideal way to start a new Van Saar gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core o...
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Necromunda: Orlock Underhive Crew$94.00The House of IronThis loaded boxed set is an ideal way to start a new Orlock gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core of the c...
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Necromunda: Gangs of the Outlands$53.00Make a Name for Yourself This supplement gives you all the rules you need to recruit and play a gang from outside the Clan Houses in games of Warhammer Necromunda Skirmish. It includes datasheets...
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Necromunda: Gangs of the Underhive$53.00Make a Name for YourselfThis supplement gives you all the rules you need to recruit and play a gang from the Clan Houses and other powerful groups in games of Warhammer Necromunda Skirmish. It inc...
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Necromunda Skirmish: Core Rulebook$53.00Gang Battles in the Nightmare UnderhiveThis rulebook is the essential guide to the game of Warhammer Necromunda Skirmish – the tabletop wargame of gang violence set against a backdrop of strife an...
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Necromunda: Skirmish Core Set$165.00Battle for Survival in the Nightmare UndercityThis loaded box contains everything you need to launch your gang's rise to fame in games of Warhammer Necromunda Skirmish, including two balanced gang...
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Combat Patrol: Battlezone$170.00A Full Combat Patrol BattlefieldThis boxed set gives you a full game board, card terrain footprints, and 15 pieces of modular push-fit Battlefield Armageddon terrain pieces. It's enough for a full ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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