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topFILTER FILTERThere are 25001 productsSort
25001 of 25001 products
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Sanction (035/166) - Vendetta$0.55Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) Choose one — • Empower a unit. Disempower it at end of turn. • Disempower a un...
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Grumpy Rockbear (050/166) - Vendetta$0.30Card Effect[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.) [EMPOWERED] I have [DEFLECT]...
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Kayle - Justified (134/166) - Vendetta Foil$0.37Card TypeChampion Unit Energy Cost3 Might3 DomainOrder TagMount Targon;Kayle Card Effect[EMPOWER 3] (3: Empower me.) I can be [EMPOWERED] up to three times. I h...
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Tornado Warrior (099/166) - Vendetta Foil$0.30Card Effect[HIDDEN] (Hide now for Rune to react with later for 0.) When you play me from face down, you may empower something here. Disempower it at end of turn....
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Pendulum Blade (011/166) - Vendetta Foil$0.55Card Effect[EQUIP Fury] (Fury: Attach this to a unit you control.) When I move to a battlefield, give me +2 Might this turn. +1 Might
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Spiderling (097/166) - Vendetta$0.33Card Effect[HIDDEN] (Hide now for Rune to react with later for 0.) I have +1 Might for each other unit you control here with my name. Your deck can have any numb...
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Public Execution (154/166) - Vendetta Foil$0.93Card TypeSignature Spell Energy Cost2 Power Cost1 DomainBody;Order TagAmbessa Card EffectChoose a friendly unit. Kill an enemy unit with less Might than it. [FL...
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Sandstone Chimera (036/166) - Vendetta Foil$0.55Card EffectWhile I'm at a battlefield, players only channel 1 rune at the start of their Channel Phase.
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Mystic Vortex (160/166) - Vendetta$0.55Card EffectDuring showdowns here, cards with [REACTION] cost Rune more to play. (Hidden cards have [REACTION].)
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Leona - Determined (Overnumbered) (184/166) - Vendetta Foil$85.25Card TypeChampion Unit Energy Cost4 Power Cost1 Might4 DomainOrder TagLeona;Mount Targon Card Effect[SHIELD] When I attack, stun an enemy unit here.
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Shen - Scourge of Shadows (Overnumbered) (170/166) - Vendetta Foil$49.16Card TypeChampion Unit Energy Cost5 Power Cost1 Might6 DomainCalm TagIonia;Shen Card EffectWhen I hold, if there is exactly one other unit you control here, dra...
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Kinkou Lifeblade (093/166) - Vendetta Foil$0.30Card Effect[EMPOWER 2] (2: Empower me. Use only if not Empowered.) [EMPOWERED] I have +1 Might and [GANKING]. (I can move from battlefield to battlefield.)
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Profiteer (082/166) - Vendetta Foil$0.55Card EffectWhen you play me, you may disempower something you control to empower a legend, unit, or gear.
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Shadow Dash (148/166) - Vendetta Foil$0.32Card TypeSignature Spell Energy Cost2 Power Cost1 DomainCalm;Order TagShen Card EffectMove an enemy unit to a battlefield where you have units. If you have exac...
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Baccai Sandspinner (001/166) - Vendetta Foil$0.30Card Effect[EMPOWER 5]. This ability costs 3 less if you control 4 or fewer runes. (Pay the cost: Empower me. Use only if not Empowered.) [EMPOWERED] I have [DEF...
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Plaza Guardian (064/166) - Vendetta Foil$0.30Card TypeUnit Energy Cost10 Might8 DomainMind TagMech;Piltover Card EffectI cost 1 less for each gear you control. [DEFLECT] (Opponents must pay Rune to choose ...
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Pakaa Protector (033/166) - Vendetta Foil$0.55Card EffectWhen I move, reveal the top card of your Main Deck. If it's a unit, draw it. Otherwise, put it in your trash and give me +2 Might this turn.
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Pakaa Protector (033/166) - Vendetta$0.55Card EffectWhen I move, reveal the top card of your Main Deck. If it's a unit, draw it. Otherwise, put it in your trash and give me +2 Might this turn.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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