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topFILTER FILTERThere are 25001 productsSort
25001 of 25001 products
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Void Assault (202/219) - Unleashed Foil$2.25Card TypeSignature Spell Energy Cost2 Power Cost1 Might0 DomainBody;Chaos TagKha'Zix Card EffectMove a friendly unit, then move an enemy unit. (If they both mov...
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Right of Conquest (015/219) - Unleashed$0.55Card TypeSpell Energy Cost3 Power Cost1 Might0 DomainFury Card EffectDraw 1, then draw 1 for each battlefield you or allies control. Flavor TextYou get wha...
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Right of Conquest (015/219) - Unleashed Foil$0.55Card TypeSpell Energy Cost3 Power Cost1 Might0 DomainFury Card EffectDraw 1, then draw 1 for each battlefield you or allies control. Flavor TextYou get wha...
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Eclipse (063/219) - Unleashed$0.30Card TypeSpell Energy Cost3 DomainMind TagNone Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) Give a unit -4 Might this turn....
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Eclipse (063/219) - Unleashed Foil$0.30Card TypeSpell Energy Cost3 DomainMind TagNone Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) Give a unit -4 Might this turn....
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Yeti Brawler (018/219) - Unleashed Foil$0.55Card TypeUnit Energy Cost6 Might6 DomainFury TagNoxus Card EffectWhen I conquer, if you assigned 3 or more excess damage, play two Gold gear tokens exhausted. (...
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Yeti Brawler (018/219) - Unleashed$0.55Card TypeUnit Energy Cost6 Might6 DomainFury TagNoxus Card EffectWhen I conquer, if you assigned 3 or more excess damage, play two Gold gear tokens exhausted. (...
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Pyke - Bloodharbor Ripper (Overnumbered) (228/219) - Unleashed Foil$89.99Card TypeLegend DomainFury;Chaos TagPyke Card Effect1, Exhaust: Return a friendly unit at a battlefield to its owner's hand. Play a Gold gear token exhausted. (...
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Heroic Charge (155/219) - Unleashed Foil$0.30Card TypeSpell Energy Cost3 Power Cost0 Might0 DomainOrder Card Effect[ACTION] (Play on your turn or in showdowns.) Give a friendly unit +1 Might this turn and [...
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Heroic Charge (155/219) - Unleashed$0.30Card TypeSpell Energy Cost3 Power Cost0 Might0 DomainOrder Card Effect[ACTION] (Play on your turn or in showdowns.) Give a friendly unit +1 Might this turn and [...
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Sprite Queen (084/219) - Unleashed Foil$0.30Card TypeUnit Energy Cost7 Power Cost1 Might6 DomainMind TagIonia;Fae Card EffectWhen you play me or at the start of your Beginning Phase, play a ready 3 Might ...
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Stare Down (107/219) - Unleashed$0.55Card TypeSpell Energy Cost2 DomainBody TagNone Card EffectChoose a friendly unit and a battlefield. Move all enemy units at that battlefield with less Might tha...
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Stare Down (107/219) - Unleashed Foil$0.55Card TypeSpell Energy Cost2 DomainBody TagNone Card EffectChoose a friendly unit and a battlefield. Move all enemy units at that battlefield with less Might tha...
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Frisky Hunter (033/219) - Unleashed$0.30Card TypeUnit Energy Cost4 Might3 DomainCalm TagCat;Zaun Card EffectWhen you play me, play a 1 Might Bird unit token with [DEFLECT] here. (Opponents must pay 1 ...
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Frisky Hunter (033/219) - Unleashed Foil$0.30Card TypeUnit Energy Cost4 Might3 DomainCalm TagCat;Zaun Card EffectWhen you play me, play a 1 Might Bird unit token with [DEFLECT] here. (Opponents must pay 1 ...
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Grim Resolve (095/219) - Unleashed$0.30Card TypeSpell Energy Cost2 DomainBody TagNone Card Effect[ACTION] (Play on your turn or in showdowns.) Give a friendly unit +3 Might this turn. When it wins a...
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Grim Resolve (095/219) - Unleashed Foil$0.30Card TypeSpell Energy Cost2 DomainBody TagNone Card Effect[ACTION] (Play on your turn or in showdowns.) Give a friendly unit +3 Might this turn. When it wins a...
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Shadow (194/219) - Unleashed Foil$0.44Card TypeSignature Unit Energy Cost3 Might3 DomainCalm;Chaos TagShadow Isles;Vex Card EffectIf you play me to a battlefield, I enter ready. [ACTION] 1 and 1 Ru...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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