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topFILTER FILTERThere are 25001 productsSort
25001 of 25001 products
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Skyward Strike (038/219) - Unleashed Foil$0.30Card TypeSpell Energy Cost2 Power Cost1 DomainCalm Card EffectMove an enemy unit. [LEVEL 6] [STUN] an enemy unit. (While you have 6+ XP, get the effect. A stunn...
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Skyward Strike (038/219) - Unleashed$0.30Card TypeSpell Energy Cost2 Power Cost1 DomainCalm Card EffectMove an enemy unit. [LEVEL 6] [STUN] an enemy unit. (While you have 6+ XP, get the effect. A stunn...
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Shard of Undoing (174/219) - Unleashed Foil$0.30Card TypeGear Energy Cost6 Power Cost0 Might0 DomainOrder Card EffectThe first time a friendly unit dies during your Beginning Phase each turn, each opponent mus...
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Calm Rune (Alternate Art) (R02a) - Unleashed Foil$8.73Card TypeRune Energy Cost0 Power Cost0 Might0 DomainCalm
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Amateur Recital (207/219) - Unleashed Foil$0.55Card TypeBattlefield DomainNone Card EffectWhen you hold here, you may move a unit at a battlefield to its base.
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Amateur Recital (207/219) - Unleashed$0.55Card TypeBattlefield DomainNone Card EffectWhen you hold here, you may move a unit at a battlefield to its base.
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Safety Inspector (164/219) - Unleashed Foil$0.56Card TypeUnit Energy Cost5 Power Cost1 Might3 DomainOrder TagBandle City;Yordle Card EffectYou may spend 3 XP as an additional cost to play me. When you play m...
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Safety Inspector (164/219) - Unleashed$0.55Card TypeUnit Energy Cost5 Power Cost1 Might3 DomainOrder TagBandle City;Yordle Card EffectYou may spend 3 XP as an additional cost to play me. When you play m...
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Nami - Headstrong (052/219) - Unleashed Foil$0.30Card TypeChampion Unit Energy Cost3 Might3 DomainCalm TagMount Targon;Nami Card EffectYou may pay 1 Calm as an additional cost to play me. When you play me, if...
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Arena Kingpin (001/219) - Unleashed$0.30Card TypeUnit Energy Cost5 Might3 DomainFury TagNoxus;Yordle Card EffectI enter ready. Exhaust: Give a unit +3 Might this turn. Flavor TextDon't you dare...
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Arena Kingpin (001/219) - Unleashed Foil$0.30Card TypeUnit Energy Cost5 Might3 DomainFury TagNoxus;Yordle Card EffectI enter ready. Exhaust: Give a unit +3 Might this turn. Flavor TextDon't you dare...
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Scorchclaw (016/219) - Unleashed$0.55Card TypeUnit Energy Cost3 Power Cost1 Might3 DomainFury TagNoxus;Dog Card Effect[HUNT 2] (When I conquer or hold, gain 2 XP.) [LEVEL 3] I have +1 Might and en...
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Scorchclaw (016/219) - Unleashed Foil$0.55Card TypeUnit Energy Cost3 Power Cost1 Might3 DomainFury TagNoxus;Dog Card Effect[HUNT 2] (When I conquer or hold, gain 2 XP.) [LEVEL 3] I have +1 Might and en...
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Order Rune (Alternate Art) (R06a) - Unleashed Foil$7.31Card TypeRune Energy Cost0 Power Cost0 Might0 DomainOrder
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Kinkou Initiate (097/219) - Unleashed Foil$0.30Card TypeUnit Energy Cost3 Might3 DomainBody TagIonia Card EffectWhen you play me, draw 1 if your other units have total Might 5 or more
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Kinkou Initiate (097/219) - Unleashed$0.30Card TypeUnit Energy Cost3 Might3 DomainBody TagIonia Card EffectWhen you play me, draw 1 if your other units have total Might 5 or more
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Maduli the Gatekeeper (144/219) - Unleashed Foil$0.30Card TypeUnit Energy Cost7 Power Cost1 Might6 DomainChaos TagBandle City Card EffectI can't be readied. 1 Chaos: Move me to an occupied enemy battlefield if my...
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Poppy - Keeper of the Hammer (Overnumbered) (237/219) - Unleashed Foil$54.11Card TypeLegend DomainBody;Order TagPoppy Card EffectWhen you hold, gain 1 XP. Spend 3 XP, Exhaust: Draw 1.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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