A starter paint set themed around Stormcast Eternals, including the core Citadel paints needed to paint a unit in their classic gold-and-blue scheme. The "+" denotes a brush is included alongside t...
Bring the shadows of Deliverance to your Primaris force with this upgrade set, adding the stark, raven-themed iconography of the Raven Guard — winged skulls, feather motifs, and the heraldry of Cor...
Kavalos Deathriders are the cavalry of the Ossiarch Bonereapers — bone-clad warriors mounted on bone-stitched chargers, their nadir blades or skeletal lances couched as they thunder forward in disc...
Spirit Hosts are amorphous masses of bound Nighthaunt spirits — drifting clouds of soul-stuff and ectoplasmic limbs that engulf enemy units in spectral hands, the cold of their touch leaching life ...
Bladegheist Revenants are the most warlike of the Nighthaunt — spirits of warriors who died with blades in hand, their phantasmal tomb-blades flickering with anger as they drift across the battlefi...
Khorne Bloodreavers are the rank-and-file mortal warriors of any Khornate Bloodbound warband — brand-marked Chaos worshippers stripped to the waist, swinging meat-cleavers and chains as they shriek...
Grundstok Thunderers are the elite marines of the Kharadron Overlord sky-fleets — duardin gunline veterans in heavier armour than the standard Arkanaut Company, wielding aethershot rifles and a bru...
The Arkanaut Ironclad is the largest skyvessel in the Kharadron Overlord arsenal — a flagship gunship that bristles with cannons and can ferry an entire battle line through the aether to a precisio...
An Arkanaut Company is the basic infantry of the Kharadron Overlord sky-ports — merchant-soldiers and ironclad crew who wield aetherflare pistols and cutters in the close confines of the deck, brou...
The Orruk Megaboss is the pinnacle of Ironjawz leadership — the biggest, hardest, loudest orruk in the warband, and absolutely certain of it. These towering warlords lead by example, wading into th...
This multi-part plastic kit contains all the components necessary to assemble one Megaboss on Maw-krusha. Standing atop his fierce steed, the Megaboss is armed with either a boss gore-hacka and scr...
Namarti Reavers are the soul-thrall skirmishers of the Idoneth Deepkin — hollow-eyed aelves whose souls were stolen at birth, armed with whisperbows that fire both ranged shots and melee strikes in...
The Isharann Tidecaster is the senior wizard of the Idoneth host — a soul-priest who manipulates the ebb and flow of the ethersea to wash entire enemy units off the battlefield, her staff of office...
The Eidolon of Mathlann is the manifested aelven god of the seas — a towering aspect of the great storm-god summoned into a fluid, semi-corporeal form, either as the Aspect of the Storm with crashi...
The Akhelian Allopex is a deep-sea predator-mount of the Akhelian caste — a great shark-beast ridden by an aelf warrior into the boil of close combat, the rider's harpoon launchers thinning the ene...
Mangler Squigs are colossal squig-balls of teeth and madness — two enormous squigs chained together, dragging a half-dozen Loonsmasha Fanatics on flailing chains around the central mass, careening ...
The Sanctus is the Genestealer Cults' preeminent assassin — a third-generation Hybrid sniper armed with a silenced sanctus sniper rifle, who patiently stalks enemy commanders and drops them with si...
The Nexos is the Genestealer Cults' tactical command officer — a hooded Hybrid surrounded by data-fans and infosphere uplinks, who tracks every Cult unit on the battlefield and directs them with wh...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '