A cool mid-tone grey base coat ideal for Mechanicus models, stone, and sci-fi armour. Highlights well with Administratum Grey and shades with Nuln Oil.
A colourless medium for thinning paints without affecting their properties. Ideal for improving flow on large surfaces, extending wet blending time, or creating smooth glazes.
A very dark brown base coat ideal for fur, leather, bark, and earth tones. Works well under Skrag Brown or Deathclaw Brown highlights and Agrax Earthshade shade.
The Games Workshop Tape Measure extends to 10ft/120", is marked in both centimetres and inches, and features an auto-locking blade. A soft rubber exterior provides a comfortable grip and is embosse...
A very dark near-black Contrast paint ideal for Black Templars and black armour in a single coat. Works best over Grey Seer to retain some shading definition.
A near-black with subtle warm undertones, ideal for black armour with more character than pure black. Drybrush with Eshin Grey for highlights and shade with Nuln Oil for depth.
A rich warm brass metallic base coat ideal for dwarf armour, ancient artefacts, and ornate weapons. Shade with Agrax Earthshade and highlight with Gehenna's Gold.
This is a reservation for this item only. When the pre-order period is opened you will receive an email to confirm your reservation and convert it into a paid pre-order.
Release date is June 20, 20...
A bright vivid red layer paint ideal for highlighting red armour. Apply over Khorne Red or Mephiston Red base, then edge highlight with Wild Rider Red.
A vivid bright pink Contrast paint ideal for Slaanesh and Daughters of Khaine colour schemes. Works best over Wraithbone or White Scar for maximum vibrancy.
A pale sandy yellow base coat ideal for desert schemes, Tomb Kings, and bone-coloured armour. Works under Screaming Skull highlights and Agrax Earthshade shade.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '