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topThere are 93 productsSort
93 of 93 products
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Layer: T'au Light Ochre (12ml)$4.55A warm golden-ochre layer paint ideal for desert schemes and sandy highlights. Works well over Zandri Dust or Steel Legion Drab base.
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Layer: Tallarn Sand (12ml)$4.55A pale warm sandy layer paint ideal for desert schemes and light leather highlights. Works over Zandri Dust or Steel Legion Drab base.
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Layer: Teclis Blue (12ml)$4.55A bright vivid blue layer paint ideal for bold highlights on blue armour. Works well over Calgar Blue as an advanced highlight.
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Layer: Temple Guard Blue (12ml)$4.55A bright pale teal layer paint ideal for extreme highlights on teal and aquatic schemes. Works well as a final highlight over Sotek Green.
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Layer: Thunderhawk Blue (12ml)$4.55A mid-tone muted blue-grey layer paint ideal for highlighting dark blue and grey armour. Works over The Fang or Mechanicus Standard Grey base.
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Layer: Trollslayer Orange (12ml)$4.55A bright warm orange layer paint ideal for highlighting orange flame effects. Works well over Jokaero Orange base.
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Layer: Tuskgor Fur (12ml)$4.55A warm mid-tone reddish-brown layer paint ideal for fur and leather highlights. Works well over Rhinox Hide or Mournfang Brown base.
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Layer: Ulthuan Grey (12ml)$4.55A pale cool grey layer paint ideal for white armour and grey highlighting. Works well as a base for extreme white highlights or over Celestra Grey base.
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Layer: Ungor Flesh (12ml)$4.55A pale warm beige-flesh layer paint ideal for highlighting beastman and creature skin. Works over Deathclaw Brown or Rakarth Flesh base.
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Layer: Ushabti Bone (12ml)$4.55A pale warm bone layer paint ideal for highlighting undead, Tomb Kings, and skeletal models. Works well over Morghast Bone base and under Screaming Skull highlights.
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Layer: Vulkan Green (12ml)$4.55A vivid green layer paint strongly associated with Salamanders Space Marines. Works over Caliban Green or Nocturne Green base.
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Layer: Warboss Green (12ml)$4.55A mid-tone rich green layer paint ideal for Ork and greenskin highlights. Works well over Waaagh! Flesh or Caliban Green base.
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Layer: Warpfiend Grey (12ml)$4.55A cool mid-tone blue-grey layer paint suitable for daemon skin and Slaanesh colour scheme highlights.
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Layer: Warpstone Glow (12ml)$4.55A vivid slightly glowing green layer paint ideal for Nurgle and Skaven highlight schemes. Works well over Warboss Green base and under Moot Green.
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Layer: Wazdakka Red (12ml)$4.55A mid-tone slightly muted red layer paint ideal for red armour highlights. Works well over Khorne Red base and under Wild Rider Red or Evil Sunz Scarlet as an intermediate tone.
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Layer: White Scar (12ml)$4.55The brightest purest white layer paint in the range. Apply as a final extreme highlight over Ulthuan Grey or Celestra Grey for crisp white armour edges.
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Layer: Wild Rider Red (12ml)$4.55A bright warm red layer paint for highlights on red schemes. Works well over Evil Sunz Scarlet as a final highlight on red armour.
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Layer: Word Bearers Red (12ml)$4.55A dark brownish-red layer paint strongly associated with Word Bearers Chaos Space Marines. Works over Gal Vorbak Red or Khorne Red base.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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