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topThere are 57 productsSort
57 of 57 products
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Base: Grey Knights Steel (12ml)$4.55A cool mid-tone metallic silver base coat ideal for Grey Knights and silver armour. Drybrush with Runefang Steel for highlights and shade with Nuln Oil or Drakenhof Nightshade.
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Base: Grey Seer (12ml)$4.55A cool mid-tone grey base coat designed for use under Contrast paints, producing more muted and desaturated results than Wraithbone. Excellent for grey-toned or cold colour schemes.
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Base: Hobgrot Hide (12ml)$4.55A yellow-green base coat suitable for goblin and greenskin colour schemes.
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Base: Incubi Darkness (12ml)$4.55A very dark teal base coat for sinister, shadowy colour schemes. Often used for Dark Eldar armour and Chaos Space Marine accents. Highlights well with Thunderhawk Blue.
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Base: Ionrach Skin (12ml)$4.55A pale desaturated blue-green base coat ideal for Idoneth Deepkin and aquatic schemes. Highlights well with Deepkin Flesh and Temple Guard Blue.
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Base: Iron Hands Steel (12ml)$4.55A dark metallic silver-black base coat associated with Iron Hands Space Marines. Drybrush with Ironbreaker for quick highlighting and shade with Nuln Oil.
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Base: Iron Warriors (12ml)$4.55A dark warm metallic silver base coat associated with Iron Warriors Chaos Space Marines. Pairs well with Ironbreaker highlights and Nuln Oil shade.
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Base: Jokaero Orange (12ml)$4.55A bright warm orange base coat ideal for Salamanders, flame effects, and orange-toned alien skin. Apply Fuegan Orange shade over it to add depth before highlighting with Fire Dragon Bright.
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Base: Kantor Blue (12ml)$4.55A very dark navy blue base coat for deep blue armour and cloth. Works well as the foundation for Ultramarines and similar schemes, highlighted with Calgar Blue and shaded with Drakenhof Nightshade.
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Base: Khorne Red (12ml)$4.55A rich dark red base coat ideal for Khorne Berzerkers, Chaos armour, and bloody themes. Pairs well with Wild Rider Red or Evil Sunz Scarlet for highlights and Nuln Oil for deeper shadows.
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Base: Leadbelcher (12ml)$4.55A dark metallic silver base coat ideal for chainmail and mechanical parts. Drybrush with Ironbreaker or Runefang Steel for a quick metallic finish, and shade with Nuln Oil.
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Base: Lupercal Green (12ml)$4.55A dark muted green base coat suitable for green power armour and military colour schemes.
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Base: Macragge Blue (12ml)$4.55The classic Ultramarine blue base coat. Provides solid coverage on power armour and is the standard starting point for blue Space Marine schemes. Highlight with Calgar Blue and Fenrisian Grey; shad...
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Base: Mechanicus Standard Grey (12ml)$4.55A cool mid-tone grey base coat ideal for Mechanicus models, stone, and sci-fi armour. Highlights well with Administratum Grey and shades with Nuln Oil.
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Base: Mephiston Red (12ml)$4.55A deep vivid red base coat and one of the most widely used colours in the range. Provides excellent coverage on red armour and cloth. Works well under Evil Sunz Scarlet for highlights and Carroburg...
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Base: Morghast Bone (12ml)$4.55A pale warm off-white base coat ideal for bone, undead, and desiccated materials. Pairs well with Screaming Skull highlights and Agrax Earthshade shade.
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Base: Mournfang Brown (12ml)$4.55A rich dark brown base coat ideal for fur, leather, and wood. Pairs well with Skrag Brown or Deathclaw Brown highlights and Agrax Earthshade shade.
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Base: Naggaroth Night (12ml)$4.55A dark desaturated purple base coat suited to Druchii, Chaos, and night-themed schemes. Works well under Xereus Purple highlights and Druchii Violet shade.
Showing 19 -36 of 57 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !On-Board Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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