Between Two Cities is a 30-minute tile-drafting game for 1-7 players in which each tile is part of a city. You work with the player on your left to build one city center while simultaneously workin...
You and your team are the only things standing in the way of deadly diseases that threaten the world. The fate of humanity is in your hands.
From designer Matt Leacock, Pandemic is a cooperative ga...
Welcome to Mysterium Park! Its cotton candies, its circus and its dark secrets... The former director disappeared, but the investigation came to nothing. Since that night, weird things have happene...
Lots of Leftovers? Licking Old Lollipops? These are answers that will make you LOL in the hilarious game of Wrong Answers Only! In the game, players write clever wrong answers to everyday topics wh...
Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even...
Just like in the base game Camel Up, five camels are competing in a race of several legs. The goal Camel Up, five camels are competing in a race of several legs. The goal of each player is to bet o...
Aetherspire is a cooperative 3D tile placement and tower defense game for 1-4 players. You and your companions will take on the role of Elementis heroes, working together to mold elemental power in...
As more and more settlers head west, new cities pop up like mushrooms. Due to the distances between them, these new cities quickly come to rely on new railroads for the transport of vital goods. Tr...
Are you ready to capture the flag again?
The As d’Or 2023 winner in the category “initiated” now has its sequel in Challengers! 2. Revisit the unique auto battler and deck management gameplay style...
Challengers is an interactive Deck Management game with an original tournament gameplay style for 1-8 players. Play individually or with a group of friends!Each round, each player improves their de...
Embark on humankind’s greatest journey! Guide your branch of the human family tree to gather resources, migrate, and settle across the globe all while advancing their technologies and cultures.
Thi...
At war for as long as they can remember, your families have decided it's high time to form a single kingdom. But who will wear the first crown? Competition will be tough, are you ready to do what i...
Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and the ...
Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '