Card TypeSpell
Energy Cost6
Power Cost0
Might0
DomainOrder
Card EffectACTION (Play on your turn or in showdowns.)
Play four 1 Might Recruit unit tokens. (They ca...
Card TypeBattlefield
Energy Cost0
Power Cost0
Might0
DomainNone
Card EffectSpells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of ...
Card TypeUnit
Energy Cost5
Power Cost1
Might5
DomainFury
TagBandle City;Mech
Card EffectLEGION - When you play me, discard 2, then draw 2. (Get the effect if yo...
Card TypeUnit
Energy Cost6
Power Cost2
Might6
DomainMind
TagBilgewater;Pirate
Card EffectWhen you play me, deal 6 to an enemy unit at a battlefield.
Flavo...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainMind
TagBandle City
Card EffectWhen you play a gear, ready me.
Flavor Text"GOOD ENOUGH LET'S GOOOOO!"
Card TypeSpell
Energy Cost2
Power Cost1
Might0
DomainMind
Card EffectExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might.
Flavor Text"Well, we...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainBody
TagCat;Ixtal
Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.)
Flavor Text"Oh i...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '