This set of 30 cards will help you keep track of your Grey Knights units in games of Warhammer 40,000. There are individual datasheet cards for each unit – detailing their profiles, wargear, option...
This kit builds the Red Revelation – a Regiment of Renown for your Disciples of Tzeentch, Maggotkin of Nurgle, Hedonites of Slaanesh, Slaves to Darkness, or Skaven armies in games of Warhammer Age ...
This book is an essential guide for anyone who wants to command Solar Auxilia armies in Warhammer: The Horus Heresy. It contains the rules you need to field the various troops and war machines of t...
Codex Supplement: Space Wolves is an essential guide for the fierce collectors of the sons of Russ. This brutal book is packed with aggressive artwork, legendary background material, epic photograp...
The General's Handbook 2025-2026 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skil...
The Spawn of Chotec has options for two different heads, two different crests, and two different neck poses. One of its Skink handlers carries a sacred icon with a choice of two toppers.The Saurus ...
If you want to claim a grisly tithe of bones across the Mortal Realms, then this box is an ideal place to start a new army or grow your existing Ossiarch Bonereapers force, and will save you money ...
This multipart plastic kit builds eight Wrecka Krew miniatures. These miniatures can be used as aggressive Wrecka Krew operatives in games of Kill Team, or fielded in an Ork army in games of Warham...
This multipart plastic kit builds 10 Ratlings, a Ratling Battlemutt, an Ammo Cache marker, and two Tripwire markers. These miniatures can be used as sharpshooting Ratlings operatives in games of Ki...
This set of 68 cards will help you keep track of your Astra Militarum in games of Warhammer 40,000 with individual datasheets for every unit – detailing their profiles, wargear, options, and specia...
This multipart plastic kit builds a Krieg Heavy Weapons Squad – consisting of three Heavy Weapons Gunners and one Fire Coordinator – for use in your Astra Militarum armies in games of Warhammer 40,...
This set of 71 cards will help you keep track of your Aeldari in games of Warhammer 40,000 with individual datasheets for every unit – detailing their profiles, wargear, options, and special abilit...
This multipart plastic kit builds two War Walkers – fast, versatile weapons platforms for your Aeldari armies in Warhammer 40,000. Armed with shuriken cannons as standard, one or both can be replac...
This pack contains the rules you'll need to deploy your Farstalker Kinband in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules,...
This multipart plastic kit builds a Chaos Sorcerer Lord, a savage-looking warrior-wizard to bolster your Slaves to Darkness armies. Wearing heavy armour, and wielding a heavy runeblade and blade-ti...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '